Hammerwatch Forum
Custom mapping and Mods => Resources => Topic started by: Hipshot on October 29, 2013, 04:35:30 PM
-
Here are all the levels that are playable in the campaign, download and have a look if there's something you wondered about!
http://www.hammerwatch.com/builds/campaign_levels.zip
-
Cheers Hipshot, now I can look at the messy puzzle scripts :p.
-
The levels aren't very advanced, some custom levels are way more advanced and also some editor features were missing when doing the campaign =)
But now people can actually see how different they are, all levels, where all secrets are etc.
-
I have to ask, in all the testing and playing of hammerwatch. Has the ball puzzle ever randomised all 24 to win?
-
No. No one is that lucky.
This will be fixed in the coming campaign update =) And the reward will be something that actually feels beneficial.
-
When I first saw em I though there was meant to be a pattern or something, like getting lines would give a prize.
Actually I was going to suggest something at one point for the random, I was hoping for a way to use a single random multiple times, but it would only pick any link once. I need to work out the editor a lil more since I don't think I've noticed some of the script features.
-
I created these in a haste at the end of the development, because I felt the levels were missing puzzles and things, so I just made something quick and dirty, it's fun to push at buttons and get some kind of feedback and possible reward. I never realized that filling up all 24 or 20 or whatever it is, is more or less impossible.
Anyway it will be fixed in the later campaign update, among other level fixes and tweaks.
-
Yeah it's easy to think of an idea but its complexed to actually get it in game, personally we just need a few more script elements I have suggested previously and it would be easy to come up with some pretty nice intricate puzzles. I reckon with a few extra script elements you could make those annoying 3x3 sliding picture puzzles :p.
-
Thanks hipshot
I was bugging myran about this a lot lol
-
Just this saw this, and this is awesome, thanks :) !
-
Funny that even the maps given to us straight from the campaign crash when launching them through the editor. There are issues.
-
Maybe cause of the missing info.xml? Read that this is needed together with the levels.xml.