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Custom Maps / Re: [Campaign] [WIP] Eye of the Beholder
« on: October 27, 2014, 04:15:07 PM »Quote
It got a bit dull cause it was so damn easy and the levels felt too large because of it.
Yes, that was my impression too. It's hard to transform a first person dungeon crawler where you are supposed to get lost many times like EotB to a Gauntlet-like game. I need to work more on that matter.
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The music, really need to change that, gets depressing and monotonous after a while.
Absolutely, I need to find a good music theme ASAP.
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We never found the offense vendor, we found a hole you could "shoot into" but we never found were the actual vendor was =(
My fault, sorry. That hole was marked with the "offense sign" only for suggesting the players that they must shoot it to destroy east wall.
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Found a dagger, but not what to do with it =)
SPOILER ALERT!!! Dagger is for opening a teleporter on level 7 (not done yet, obviously)