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Messages - raphaelkox

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Editor Discussion / Re: Sleeping Dragon Boss
« on: December 22, 2014, 03:09:31 AM »
Found it.
You have to trigger the GlobalEventTrigger "Activate Boss".
While i was using it as a output for the Boss Killed event, it can also receive input to activate the boss.

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Editor Discussion / Sleeping Dragon Boss
« on: December 21, 2014, 03:54:22 PM »
Hello There,

I'm still new to modding, and i'm having a hard time.
I'm trying to setup the dragon boss so that he's up and spitting fire as soon as the player enter a room.
How can i do that?

Thanks in advance.

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