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Messages - JKX

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Custom Maps / Re: [Campaing] Fallen kings
« on: January 13, 2015, 06:38:43 AM »
3/5
alright, any tips how I could do better in the future?
Just keep at it, the thing i disliked was the design of floor 2/3, it just felt really messy and lazily designed in my opinion (Not saying this to be mean just telling the truth) but if you keep at it then you will defiantly do better in the future and i hope you do keep at it
Actually yes, I found myself constantly trying to do something with the floor whenever I compared it to the ground of the original campaing (it has SO much detail). It is a problem when making big areas. That is a valid point so thanks for reminding me, I have to remember that.

2
Custom Maps / Re: [Campaing] Fallen kings
« on: January 12, 2015, 11:55:36 AM »
3/5
alright, any tips how I could do better in the future?

3
Custom Maps / Re: [Campaing] Fallen kings
« on: January 12, 2015, 01:44:17 AM »
Could you perhaps upload the level so people that don't have steam can play it?
sure, I'll add it to the first post
can non-registered users download attachments?

4
Custom Maps / Re: [Campaing] Fallen kings
« on: January 10, 2015, 07:56:17 PM »
Ah, ok! Well, fix up the smaller issues and make a new one then instead =)
I  know those save games are a real issue. Can't really fix that from our side though, that's just how the engine works I'm afraid.
I understand completely there is no way to make the saves compatible and that's alright. I do not know if I'll be making another campaing though.

5
Custom Maps / Re: [Campaing] Fallen kings
« on: January 10, 2015, 03:12:49 PM »
maybe you can come up with some other cool things when you decide to patch it!
more content? It is a cool idea but I don't know if I want to harass people with too many updates because that would make their save files incompatible.
that is the main reason I wanted to make a finished product rather than a beta that is many times the case with user created content. not to fire shots at anybody but that is how I like to work

6
Custom Maps / Re: [Campaing] Fallen kings
« on: January 10, 2015, 11:53:01 AM »
Alright, thank YOU for the feedback, it really helps. I will look in to those possible problems and try to come up with something when I really need to patch the game again.

7
Custom Maps / Re: [Campaing] Fallen kings
« on: January 07, 2015, 03:52:03 PM »
yes, that is an "all players" button as Zas mentioned
I didn't put any text there because it's a puzzle (yes I know it might seem lame but I thought people would try to stand on it with all players)
if I fix it now every save would wipe
I will fix this with the next patch if something else fatal happens

8
Custom Maps / [Campaing] Fallen kings
« on: January 06, 2015, 04:06:03 PM »
Hi there, I made some levels for you guys and gals http://steamcommunity.com/sharedfiles/filedetails/?id=370085806
or download the attachment and put it in your hammerwatch/levels folder
you can leave anything regarding this mod here or the workshop link above
I used mostly stock graphics so there's that

It's fully done and tested many times altho there might be some "bugs"

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