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Messages - ShipinShen

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Editor Discussion / Re: Water-Wall Transitions
« on: August 11, 2015, 10:28:51 AM »
Jesus, I managed to do it. It's always the little mistake :D
Solution: Create a Desktop Shortcut of the ResourceExtractor.exe, drag it into the editor folder - right click properties - change the target to C:\Program Files (x86)\Steam\SteamApps\common\Hammerwatch\editor\ResourceExtractor.exe" map
Then you need to copy the map you want into the editor folder and simply drag it onto the created shortcut.. a new folder with the name of the map will appear.

Thanks all for the help :)!

Now I need to figure out how to use those custom doodads :D

2
Editor Discussion / Re: Water-Wall Transitions
« on: August 11, 2015, 09:53:55 AM »
Still dont work :/
Target: "C:\Program Files (x86)\Steam\SteamApps\common\Hammerwatch\editor\ResourceExtractor.exe" map
Execute in: "C:\Program Files (x86)\Steam\SteamApps\common\Hammerwatch\editor"


3
Resources / Re: Help, how i can unpack a level?
« on: August 11, 2015, 12:02:39 AM »
Hey, hope someone here is still active.. I want to unpack a .hwm file using the resource extractor, but I dont get it... how can I change the directory of a shortcut ? the extractor just opens a small console for like 0,5 sec closing it immediately

4
Editor Discussion / Re: Water-Wall Transitions
« on: August 10, 2015, 09:15:50 PM »
Ok I found the program, but when I am trying to open it, a small black console windows opens and disappears after 0,5 sec :/
I managed to find out that I need to create a shortcut of the ResourceExtractor and changing the target to "C:\Program Files (x86)\Steam\SteamApps\common\Hammerwatch\editor\ResourceExtractor.exe" map piratecove.hwm", but still the same.. getting crazy here -_-

5
Editor Discussion / Re: Water-Wall Transitions
« on: August 10, 2015, 06:13:26 PM »
I already asked him on Steam, and finally he replied, I need to unpack his .hmw file but I dont know which program I need for.. still waiting for his answer, do you know the program ? Whenever I got the program we can close this thread, just tell me how haha :p

Greetings Alex

6
Editor Discussion / Water-Wall Transitions
« on: August 10, 2015, 11:35:41 AM »
Hey Guys, this is my first post, please give me advise if this one is in wrong place.
I finally managed to finish the basic structure of my map.
Now I want to add some water to a "bay".. but I cant manage to place it near the ledges so it should look like in this Custom-Story (here's a screenshot -> http://media.moddb.com/images/downloads/1/70/69098/PiratesMODDB.jpg) When I am placing it near to the ledge it creates no transition so it doesnt look like the rocks are going into the water :/

Hope someone can help me

Thanks
Greetings Alex

P.S. Sorry for mistakes, english is not my mother language  :P

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