Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ExtraSpicy

Pages: [1]
1
Hammerwatch Discussion / Class Suggestion~Bard
« on: August 19, 2015, 06:25:02 PM »
BARD
-Ranged- A supportive class that relies on his lute to deal both damage and help his teamates.

Appearance
Holding a lute, the Bard is seen with his trade mark hat with a feather coming off, and a ruffled collar to compliment with standard leather clothing. You can change his leather and hat colors with the 4 different skins.

Stats
Starter:      HP=40 Defense=0 Damage=7 Mana(Regen)=50(2) Speed=0.9
Upgrade 1: HP=50 Defense=0 Damage=10 Mana(Regen)=100(3) Speed=1
Upgrade 2: HP=60 Defense=1 Damage=12 Mana(Regen)=150(3.5) Speed=1.1
Upgrade 3: HP=70 Defense=2 Damage=15 Mana(Regen)=200(4) Speed=1.2
Upgrade 4: HP=75 Defense=2 Damage=20 Mana(Regen)=250(4.5) Speed=1.2
Upgrade 5: HP=80 Defense=3 Damage=25 Mana(Regen)=300(5) Speed=1.2

Skills
Note(Base): Small range attack, that deviates ever so slightly.
Discord: Fires heaps notes in front of the bard that travel further, but deviate alot more.
Harmonic Tune: Boosts any allies damage and defense within the bards AOE.
Screech: All enemies on the screen freeze at erratic times.


The theme for this class what to make it have a really weak attack, but strong skill, and a buff to power him up even more. He would have a really short range but his discord could travel the range of daggers, etc. So yeah I need feedback, I was to lazy to write all the stats for the Bard, to hard dx

2
Hammerwatch Discussion / Hammerwatch dead?
« on: August 19, 2015, 05:40:57 PM »
I know, you guys are working on another game, etc.

But are there gonna be any major updates to hammerwatch? I'm talking new classes, bosses, levels, etc.
If not, then I would still say this is a pretty good game, but if yes, then you guys are awesome!

Pages: [1]