Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - fracaspunk1

Pages: [1]
1
Editor Discussion / Re: Danger Areas
« on: November 30, 2013, 06:39:07 PM »
What you can do is use the ToggleElement script to toggle the danger area on and off during the same script that makes them turn on and off. So whatever script you have (areatrigger?) that makes them turn on, have that same script point to "ToggleElement" and have ToggleElement point to the danger area. This will turn it on and off when the spikes turn on and off.

Cool. I think I understand. I'll give it a go. Thanks.

2
Editor Discussion / Danger Areas
« on: November 29, 2013, 09:24:40 PM »
Hey, I'm trying to figure out how to get the trap_spikes.xml to do damage only when activated. I understand I can put it on top of a danger area, but it will still do damage even when it's de-active. Maybe I'm going about it the wrong way? Please help.


3
Editor Discussion / Re: linux specific packing instructions
« on: November 27, 2013, 04:50:11 AM »
I just tried again, this time with the example folder and it worked fine. Will investigate further as to why the other folder won't pack.

4
Editor Discussion / Re: linux specific packing instructions
« on: November 26, 2013, 11:35:06 PM »
Hmm, can you try using an absolute path and see if that works?

Like this?

dan@aria:~$ mono /home/dan/.local/share/Steam/SteamApps/common/Hammerwatch/editor/LevelPacker.exe /home/dan/.local/share/Steam/SteamApps/common/Hammerwatch/editor/custom_dan/
Scanning and reading files...

Unhandled Exception: System.IndexOutOfRangeException: Array index is out of range.
  at TiltedEngine.Drawing.ResourceContext.ResourceNameFromPath (System.String path) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.WalkDirectoryTree (System.IO.DirectoryInfo root) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IndexOutOfRangeException: Array index is out of range.
  at TiltedEngine.Drawing.ResourceContext.ResourceNameFromPath (System.String path) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.WalkDirectoryTree (System.IO.DirectoryInfo root) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
dan@aria:~$


5
Editor Discussion / Re: linux specific packing instructions
« on: November 26, 2013, 09:50:32 PM »
Awesome. I'll give it a try and report back.

Here's the output I got:

dan@aria:~/.local/share/Steam/SteamApps/common/Hammerwatch/editor$ mono LevelPacker.exe custom_dan/
Scanning and reading files...

Unhandled Exception: System.IndexOutOfRangeException: Array index is out of range.
  at TiltedEngine.Drawing.ResourceContext.ResourceNameFromPath (System.String path) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.WalkDirectoryTree (System.IO.DirectoryInfo root) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IndexOutOfRangeException: Array index is out of range.
  at TiltedEngine.Drawing.ResourceContext.ResourceNameFromPath (System.String path) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.WalkDirectoryTree (System.IO.DirectoryInfo root) [0x00000] in <filename unknown>:0
  at ARPGLevelPacker.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
dan@aria:~/.local/share/Steam/SteamApps/common/Hammerwatch/editor$

6
Editor Discussion / Re: linux specific packing instructions
« on: November 26, 2013, 04:41:00 PM »
Awesome. I'll give it a try and report back.

7
Editor Discussion / linux specific packing instructions
« on: November 24, 2013, 08:51:13 PM »
I've searched the entire internet for this  :P

I am running Ubuntu 12.04. I'm able to create and test my level from the Hammerwatch.exe located in the /editor folder. I've read somewhere that to pack your level, you need to drag and drop your level folder onto the LevelPacker.exe icon. This does not work for me.

If I simply try to open the LevelPacker.exe, I get a quit flash of terminal and nothing else. Any help would be greatly appreciated.

Pages: [1]