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Messages - Ranyo7

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Editor Discussion / Re: Trap effects
« on: December 03, 2013, 10:26:03 PM »
I don't see either the "Move object" or "waypoint" scripts you're talking about in the scripting tab of the editor. Are they perhaps files and not editor script objects? Or are you talking about MoveAI and path nodes?

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Editor Discussion / Trap effects
« on: December 03, 2013, 05:09:05 AM »
I'm making a kind of tower defense map and I was wondering if a trap could have player effects added to it, such as...
mage ice nova slow
mage combustion
warlock 'chain' lightning
warlock poison
adding a warrior's stun attack and percentage to hit

I don't care if they don't affect the player, but i am concerned with if they hit and affect enemies.
Is it possible? How?
Also, a quick question; Is it possible to create Npcs that can walk around and aren't just objects like the vendors?

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