3
« on: December 30, 2013, 10:20:20 AM »
Just bought this retro-marvel on GOG, now I'm playing through the campaign in local with a couple of friends. Playing with lives is ok but it happens that if one dies, stays like forever watching the others playing till they find an 1up. If we use infinite lives it becomes ultra easy as respawn is immediate and so saving health is not a concern.
I'm proposing a respawn time bar in the modifier menu in which one can set the amount of time from death to resurrection.
I think that a value of 30/60 seconds would be good to scale difficulty in multiplayer, so if someone dies, the other must resist alone for a bunch of time so gameover could happen, but removing the part when players go solo with friends doing nothing. what do you think?
Happy new year!