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Messages - CookieShade

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1
Custom Maps / Re: [CAMPAIGN][RELEASE]Hexen: Beyond Hammerwatch
« on: May 29, 2015, 09:32:05 PM »
Great map! One if the best, if not the best, custom Hammerwatch maps I've played.

We did encounter a pretty severe bug, which destroyed our save file.
At a certain point* , the game crashed. Now, everytime the save file is loaded, the game crashes, generating the following error:
Code: [Select]
--- UNHANDLED EXCEPTION - 2015-05-29 22:13:25 - HMW 1.31 ---
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at TiltedEngine.WorldObjects.ScriptNodes.PathNodePath.Dequeue() in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldObjects\ScriptNodes\PathNode.cs:line 110
   at ARPGGame.ScriptNodes.MovingEnemyBehavior.DoUpdate(Int32 ms) in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\ScriptNodes\MoveAI.cs:line 235
   at ARPGGame.ScriptNodes.MovingEnemyBehavior.Update(Int32 ms, WorldActor worldActor, Body body) in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\ScriptNodes\MoveAI.cs:line 188
   at TiltedEngine.WorldObjects.WorldActor.Update(Int32 ms, WorldNodeLeaf worldNode) in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldObjects\WorldActor.cs:line 99
   at TiltedEngine.WorldNodeLeaf.Update(Int32 ms) in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldNodeLeaf.cs:line 166
   at TiltedEngine.WorldNodeBranch.Update(Int32 ms) in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldNodeBranch.cs:line 52
   at TiltedEngine.WorldNodeBranch.Update(Int32 ms) in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldNodeBranch.cs:line 52
   at TiltedEngine.WorldNodeBranch.Update(Int32 ms) in c:\Projects\ARPGProj\trunk\Tilted Engine\TiltedEngine\WorldNodeBranch.cs:line 52
   at ARPGGame.GameBase.Update(Int32 ms) in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\GameBase.cs:line 881
   at ARPGGame.ARPGGame.OnUpdateFrame() in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\Program.cs:line 976
   at ARPGGame.ARPGGame.Run() in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\Program.cs:line 561
   at ARPGGame.Program.Main(String[] args) in c:\Projects\ARPGProj\trunk\ARPG\ARPGGame\Program.cs:line 193
------

I suspect the error lies with that backtick (`) in the line:
Code: [Select]
at System.Collections.Generic.List`1.get_Item(Int32 index)It seems to be the first line that really matters, and shares that argument name "index" with the top lines about the error.
Is it a typo?
I'd very much like it to be fixed, I hope that my save file will work then.



*
Spoiler for Hiden:
The "certain point" was the third time (i think) in the Guardian of Ice.

2
Bug Reports / Number cap in Multiplayer
« on: January 07, 2014, 08:22:14 PM »
In multiplayer, when one player gets his/her mana, health or combo to 1023 or above, the other players cannot see the number go above 1023, it simply stays there.
The player who gets this high number can see the correct amount, but not the others.

Admittedly a small problem, but it does still annoy, especially the combo part, since that high combos do occur from time to time.

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