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Editor Discussion / Area player buffs
« on: January 09, 2014, 12:34:29 AM »
I am trying to create Paladin temple. Inside of this temple all players will get off1 off2 but upon leaving the area they will lose this buff. I am trying to run two area triggers that fire change upgrades (tried some toggle elements too). The problem here is that is permanently adds/removes these buffs even if you bought them or had not bought them yet.
If possible, I would like to make this buff to apply only for paladins in the area and likewise make a mage area where they would get buffs ect. ect.
Also is there a way to make it so that instead of gaining off1 off2, you would recieve upgrade_defense or upgrade_offense in these areas?
I think these are great ideas and it would help me greatly if anyone has found out a way to make this happen
If possible, I would like to make this buff to apply only for paladins in the area and likewise make a mage area where they would get buffs ect. ect.
Also is there a way to make it so that instead of gaining off1 off2, you would recieve upgrade_defense or upgrade_offense in these areas?
I think these are great ideas and it would help me greatly if anyone has found out a way to make this happen