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Messages - coleopterus

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1
Hi Again,

Thanks for your suggestions, I really appreciate when developers  not only make a good product but also provide support :-)

I tried to run it disabling the overlay but it doesn't make a difference, black screen and the game exits after 2-3 seconds.

I tried to launch it from the console via strace, I get all the steam output but sadly not for the forked process with the game even when I use the -f in strace.

Are you aware of Steam having a debug switch/log? (I'm new to steam)

2
Hi, this is my game.log file

Code: [Select]
Game 1.22
WorkingDirectory set to: /opt/Games/SteamLibrary/SteamApps/common/Hammerwatch
Failed loading config.xml
Initializing game
ARPGGame()
Window icon set
OGL: 1.4 (3.0 Mesa 10.3.0-devel)
Starting game
Initialize achievments, Steam and master server
Steam error [1]: System.DllNotFoundException: SteamworksNative
  at (wrapper managed-to-native) NativeMethods:Services_RegisterManagedCallbacks (ManagedCallback,ManagedResultCallback)
  at ManagedSteam.Steam..ctor (System.Globalization.CultureInfo activeCulture) [0x00000] in <filename unknown>:0
  at ManagedSteam.Steam.Initialize (System.Globalization.CultureInfo activeCulture) [0x00000] in <filename unknown>:0
  at ManagedSteam.Steam.Initialize () [0x00000] in <filename unknown>:0
  at TiltedEngine.SteamInterface.Initialize (System.Action`1 joinRequest) [0x00000] in <filename unknown>:0
Failed to initialize Steam, using Null implementation
Loading config settings
Loading controllers
Initialize sound
Sound device: Built-in Audio Analogue Stereo
Initialize renderers
GLState: InvalidOperation
Initialize physics
Start game
Loading resources
Resource error: doodads/generic/trap_stalactite.xml: All doodad transitions must have existing from and to states
Resource error: doodads/generic/trap_stalactite_e.xml: All doodad transitions must have existing from and to states
Resource error: sound/music_desert.xml: Could not find file: /opt/Games/SteamLibrary/SteamApps/common/Hammerwatch/assets/sound/music/desert_cavern.ogg
Resource error: sound/music_desert.xml: Failed to load ogg sound/music/desert_cavern.ogg
GLState: NoError
Loading Language
Initializing game
Resource error: : Could not find file: /opt/Games/SteamLibrary/SteamApps/common/Hammerwatch/assets/levels/menu_4.xml.bin
Set initial OpenGL states
GLState: NoError
GLState: NoError

However I have discovered something funny, if I run the game outside steam it runs perfectly, when it runs the game.log file contents are identical.

If I open a terminal and launch it:

Code: [Select]
user@brutus:/opt/Games/SteamLibrary/SteamApps/common/Hammerwatch$ ./Hammerwatch.bin.x86_64

It runs perfectly.

I'm confused now...

3
Hi,

First thing first: I love the game, good job, it is quite playable and fun with multiple players.

I have found a problem though, I run ubuntu 14.04 and although the game runs fine on mesa 10.1, it doesn't when you upgrade to mesa 10.2/10.3 it only displays a blank screen.

This is the configuration when it displays a blank screen:

Ubuntu 14.04

xorg edgers ppa:

apt-add-repository ppa:xorg-edgers/ppa

Radeon Driver:

X.Org X Server 1.15.1
ABI class: X.Org Server Extension, version 8.0
Loading /usr/lib/xorg/modules/drivers/ati_drv.so
Module ati: vendor="X.Org Foundation"
compiled for 1.15.1, module version = 7.3.99

Mesa:

OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TURKS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-devel
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:

Mesa keeps improving all the time and 10.3 brings fixes and performance improvements on many games for users of the intel/radeon opensource drivers, plenty of users update it all the time, and eventually it will land in Ubuntu 14.10, so this problem will happen to more people as time goes by.

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