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Hammerwatch Discussion / Weird question about game resolution
« on: May 17, 2015, 11:22:11 AM »
Soooo, hello everybody! Long time no see, huh? (Since i post my message last time ) So, now i have new question for developers that may be kind a weird. I found that scale of Hammerwatch sprites change after every 704 pixels. For example if your screen resolution is 398x657 => 1056 pixels, now if you add 704 pixels to that (value is 1760) and find resolution which match that value (ex. 1000x760) then sprites change size! My question is: why 704? This is some rule, or just you want that? I'm interesting
P.S.: and again sorry for my spelling, english not my native language.
P.S.: and again sorry for my spelling, english not my native language.