I thought Hammerwatch would be great as a rogue-like game with randomly generated levels. So I made a random campaign generator, in Java!
Features:
- Fully random dungeons, with shops, doors/keys, power-ups, and lots of monsters.
- Many parameters are configurable using the included parameters.txt file, such as number of levels, level sizes, monster difficulty, etc.
- In the spirit of rogue-like games everywhere, you only get one life!
Wishlist (I may or may not get around to including these)
- More dungeon features, like traps, secret passages, bosses.
- More kinds of level layout styles, like labyrinths
- Some kind of story
- A better ending. (the current one is just a placeholder)
- Aesthetic touches
Get it here: (includes a sample randomly generated campaign)
https://www.dropbox.com/s/1s222xzttv70jb3/DungeonGen.rarUsage:
Must have Java installed - simply extract everything into a single folder (anywhere) and run the included GenerateCampaign.bat and it will create a random campaign in the Hammerwatch levels folder automatically.
Note: If you have a non-standard C: drive steam installation you will have to update the path in parameters.txt.
v1.1 changes:
- Fixed multiplayer level exit glitch. (dead teammates re-spawn when you progress to the next level)
- Keys now match at least one locked door on each level. (sometimes there are 2 locked rooms and only 1 key)
- Attempted to fix Linux/OSX path problems, though I was only able to test on windows.