Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - robnananana

Pages: [1]
1
Custom Maps / Re: [CAMPAIGN] Dingovania - Update March 6, 2017
« on: April 01, 2017, 12:12:11 PM »
Thanks for the reply and looking for some solution!
I'm going to replay the original campaign and then come back to dingovania in a week or so.

Maybe you've got just a little hint for the puzzle? :D

2
Custom Maps / Re: [CAMPAIGN] Dingovania - Update March 6, 2017
« on: March 25, 2017, 02:27:25 PM »
Alright, I just went to the tavern, but hunter is not there (or wickedly drunk and not responding to us because we let him down lol).

I will add another screenshot of the forest village (the one you reach with the mushroom teleporter).
Maybe that is how we got to the cave without the proper quest activated.

I think the entrance to the railway was blocked with some big rocks and some NPC was guarding the gate. Well, we killed the poor fella at the doors to try to sneak in. Didn't work (poor guy). The dead body on the floor kept talking to us anyway. :D
Then we messed up these rocks and walked in over the rails. Was it supposed to work that way? (Now as I think about it, possibly not)

I've got the debug version running with my latest save, but I did not try too much in there. Ready to shoot all the commands, else I will rerun the campaign.

3
Editor Discussion / Re: Console commands
« on: March 21, 2017, 04:47:02 PM »
Is there a console command to mark an active quest as completed?

4
Custom Maps / Re: [CAMPAIGN] Dingovania - Update March 6, 2017
« on: March 21, 2017, 04:39:51 PM »
Are there any console commands to finish this bugged quest?

5
Custom Maps / Re: [CAMPAIGN] Dingovania - Update March 6, 2017
« on: March 19, 2017, 07:55:49 PM »
2 Notes to the game so far:

There is one secret I could not solve, I will attach a screenshot of the location. These 20 (yellow) pillars can be activated/ deactivated. Any tipps on how to solve it?


Then, I've encountered a game breaking bug for me: We've killed the spider queen, BEFORE we had the mission activated.
Now we do have to "Brave the spider infested mines to the North of the forest village and seek out Hunter" but hunter is gone (we already spoke to him). Can't progress the main questline now!

Else, the campaign is awesome. Thanks!

6
Custom Maps / Re: [CAMPAIGN] Dingovania - Update March 6, 2017
« on: March 08, 2017, 12:22:07 PM »
Just registered to say thank you for all this dedication!
My girlfriend and I are going to play this soon  ;D

Pages: [1]