Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bolmaron

Pages: [1]
1
Hammerwatch Discussion / Re: Future patches, upcoming features and fixes.
« on: September 06, 2013, 02:37:11 PM »
a lobby when you drop in so you can pick and class
Wait, so it will be possible for one class to drop and be replaced with another? What happens to skills then? Will they be converted between classes somehow, or maybe gold given back to let me pick my "build"?

I've never seen a Ranger buying Overgrowth in a co-op campaign, so let's say I'm jumping in as a Warlock to replace a Ranger, I have no money and no Life Steal Nova? (I'm guessing normally that conversion would happen, both being the "defence spell" of their respective classes.)

2
Bug Reports / [Linux] config resetting each startup
« on: September 03, 2013, 06:36:07 PM »
Hammerwatch used to make my ears bleed each time I was running it, that's how loud and clipping the music was. It would become less loud after clicking "Options" and then I would go to "Sound" and silence it a bit more. I also needed to change map opacity each time.

So finally I've decided to investigate and the reason turned out to be trivial.

Turns out numbers in config.xml are saved according to locale, with coma as decimal separator, but while reading it expects a dot. So I guess it was trying sound volume over 1 (the part after the coma), then clicking "Options" made it 1 somehow, then I broke it again by going to 0,5 or whatever.

The work-around was also easy. In RunHammerwatch,
Code: [Select]
LANG=C mono "$DIR/Hammerwatch.exe" $*
This is an archaic Mono 2.10.5, so maybe it's a Mono bug, not Hammerwatch itself - you test :)

3
Hammerwatch Discussion / Re: Future patches, upcoming features and fixes.
« on: September 03, 2013, 02:50:30 PM »
Solandro, you should really post that in a separate thread where we could ask you about stuff without adding noise to this topic. I bet we can make it work with a few terminal commands, just let us help you :)

4
Resources / Re: [Items]Hammerwatch letters ABC (1.2)
« on: August 28, 2013, 06:34:42 PM »
The shadow behind "D" is jumping :)

5
Resources / Re: [Creature] Scorpion ! Need some help/advice!
« on: August 26, 2013, 04:25:27 PM »
http://en.wikipedia.org/wiki/Power_of_two#The_first_96_powers_of_two

So apparently it will accept 8, 16, 32, but not 20 as texture's dimension?

6
Editor Discussion / Re: What is "ao"?
« on: August 25, 2013, 06:14:16 PM »
Ambient Occlusion.

Pages: [1]