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Messages - joedf

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16
Resources / [WIP][Tool] HWSEdit - Hammerwatch Save Editor
« on: October 13, 2014, 08:28:37 AM »
Hammerwatch Save Editor (HWSEdit)



Easily edit your Hammerwatch game save files! The goal here... is a collaborative/cooperative effort (just like the game). Feel free to make pull requests and add your name in, if you please. In the future, a character editor could be intergrated (aka the "Players" tab). Also, I would like to give a grand thanks to Myran, for the C# class (the core of this application).

Feel free to some comments, too!

HWSEdit.exe - The GUI version of the Application. Under the "hws2xml" tab, it can also convert HWS from/to XML files.
hws2xml.exe - A simple console application to convert HWS from/to XML files.

DOWNLOADS: https://github.com/joedf/HWSEdit/releases
Revision Date : 2014/12/01
Source on GitHub : https://github.com/joedf/HWSEdit
Prebuilt Binary Download (GUI app): https://github.com/joedf/HWSEdit/releases/download/v0.1.0.1-alpha/HWSEdit.zip
Prebuilt Binary Download (console app) : https://github.com/joedf/HWSEdit/releases/download/v0.1-alpha/hws2xml.zip

mac build @thanks to bburky: https://github.com/joedf/HWSEdit/raw/master/Mac_Builds/hws2xml-mono.exe
Released under the MIT License

Spoiler for oldpost:
Very minimal for the moment. I know about this, but the source is not provided. It is written in AutoHotkey. The goal here... is a collaborative/cooperative effort (just like the game). I did not write an XML converter because I would have to reverse-engineer it :P Of course, it would be easier with XML. Currently, I have only put these 3 settings, because they are the ones I use the most. More can be easily added. Feel free to make pull requests and add your name in, if you please. In the future, a character editor could be intergrated.

Source: https://github.com/joedf/HWSEdit/blob/master/HWSEdit/HWSEdit-AHK/HWSEdit-AHK.ahk
Download: https://github.com/joedf/HWSEdit/raw/master/dist/HWSEdit-AHK.exe

17
Custom Maps / Re: Starwatch (WIP)
« on: October 12, 2014, 07:18:48 AM »
Very well done! :D

18
Hammerwatch Discussion / Re: Debug mode, console?
« on: October 12, 2014, 04:13:45 AM »
Ahhh yes. Thank you. I have taken a screenshot.

19
Hammerwatch Discussion / Debug mode, console?
« on: October 12, 2014, 02:08:19 AM »
I have just recently purchased 2 copies of Hammerwatch; one me and one for my dear friend. I am enjoy this game very much. I really like pixel art. But this one thing keeps bugging me while reading from this forum... I keep seeing this "console" and "debug mode" or "debug version" reference everywhere. Is there a command-line switch needed or something? I hear that it's quite helpful when creating levels or mods?
something simliar to ?
Code: [Select]
hammerwatch.exe -debug or
Code: [Select]
hammerwatch.exe -consoleI have searched everywhere... I found this.
Console.xml : http://hammerwatch.com/forum/index.php?topic=2074.msg4530#msg4530
It helps with cheating or modding... but I'm just interested to actually see this "console"... I'm not interested in cheating, there are many ways to do that. I tried the classic quake keys '~' or '`' even 'F1' ... with no success. 'Enter' is only for chat apparently... So it must be a command line switch, then press the ~ key in-game, isn't it? Having a pinned topic or having it written somewhere would quite helpful.

Thank you.

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