I'm making ad adventure right now. My goal was also to show new aspects in script eventing besides the puzzles in those 2d games. i am maintaining an monkeyisland adventure style in the events and riddles to add a living ambience, using talking and reacting npc's. I was very happy to see your way of scripting dialog into the game.
if you are interested in both immersive/adventure scripts in your game i would be glad to add some. also classical creative storytelling is my best of interests. if you want to add some spice into the story, or need inspiration, i can give advice or just "listen".
but i'm no programmer. i get to my limits sometimes... if somebody would be there to help me out with some minor issues, i can improve my work and unfold the creative approach into a practical one much faster.
i'm also drawing a kind of cavetroll based on the boss-knight. so, i can also try myself in some pixelwork.
i live in germany.
i have got plenty of time.
i'm very interested in learning and in fact making a 2d game on my own (with gamemaker), which comes very near to this game, from the basics.
i can only show you the troll i drawn. i just begun my event scripting story, and would want to add more into it, to show you.
here is one pic of the troll. it's not done yet. and it's my first piece of pixelart!
don't judge to hard on me! you can actually see the improvements in the details or the posture, by examinig the first pic and those at the end...
regards