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Editor Discussion / Re: Sprite ancouring
« on: July 08, 2014, 08:58:11 PM »
Sprite anchoring? where do you see that? the origin?
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But what about the double-edged sword classWat.
The gladiator in my eyes would be strong, but i think it would be less OP than the paladin simply because it does not heal itself, and doesnt have an ever expanding arc attack. An idea I had would be to make it more like a double edged sword kind of class, which would modify how the abilities work a little. For example, Rage could do damage to enemies and the gladiator. This might make it more balanced, or it could make everyone hate it, but its an idea.No need to heal yourself if you're taking 100 damage per millisecond, Killing everything in 1 shot, or you're already being healed by combo-heal (which doesn't cost mana, that I use for Holy Storm). Everything's OP for the paladin.
WHAAAAT WHAAAAAAAAAAAAAAAT! console.xml I have never heard of this. Where is this?It's his in-game cheat engine. I'll grab a link for ya.
Yet just as OP as the Paladin?Gladiator: Golden Armor and holds an Ax - High Damage, Medium HealthThis is a cool idea, like a slower moving class?
I just noticed that the Level selection screen is also missing a scrollbar.This will bug me even more.