Recent Posts

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Resources / Re: [WIP][Tool] HWSEdit - Hammerwatch Save Editor
« Last post by twidenbar on January 09, 2021, 12:52:10 PM »
hi, i have downloaded and tried using the save editor but I keep getting an issue anytime I try and open or load a save file, says invalid save data. the data is either corrupted or did not adhere to a recognized format.

any clue on what it is I can do
Bug Reports / Music Dropout on PS5
« Last post by vendorcoin on December 25, 2020, 05:49:51 AM »
Traveling between floors within the same Act sometimes causes the music to drop out while playing on the PS5. (Sfx remain). It is not 100% consistent, and it's unclear what the actual conditions are that cause it, but changing floors is always the trigger. This issue affects both single player, as well as (at least) local multiplayer.

To restore the game's soundtrack, either travel somewhere that forces the music track to change (eg. warping to/from a Gauntlet level, or entering a boss arena), or exit the game and restart it from the PS5 main menu. (If "Quitting" a game from the game menu and returning to the game's title screen, the title screen will be musicless, and reloading the game file from there does not resolve the issue.)
Bug Reports / PS4: Multiplayer Issues...
« Last post by Link119 on November 19, 2020, 11:34:11 AM »
Two issues seem to be happening regularly for me on the PS4 version of Hammerwatch...

1.  My friend hosts, and I often get DC'd after we both die and he respawns...

2.  Certain levels fail to load and won't let me connect at all while he's in them...One example of this is Temple Floor 2 from the Temple of the Sun Campaign...

3.  Likewise to 2, the 12th floor of the main campaign, I couldn't connect while my friend was on the floor, but if he went back to the previous floor, it would load in properly when we returned to the floor...

Thank you, and I hope you're perhaps able to look into this!...Loving the game!...
Bug Reports / Controller mapping issue
« Last post by maverickk89 on October 20, 2020, 06:50:33 PM »
Using Microsoft Wireless controller on Windows 10 64bit, if controller is disconnected due to inactivity or if change player's controller from Controller to keyboard and then back to Controller, mapping of buttons is set to the default ones instead of keeping the mapping I previously set and saved.
Hammerwatch Discussion / Re: HammerWatch on Mobile ?
« Last post by baffle on October 07, 2020, 11:05:38 PM »
I can't find this mobile version on the Android/Google Play Store. Has it been removed? Know of where I can find a sideload version, (free of malware)?
Editor Discussion / Re: Test in hard difficulty?
« Last post by Sakamotox on August 26, 2020, 06:51:00 AM »
It would be a good point to discuss and discuss.
Technical Support / Re: Game crashes in online multiplayer on Nintendo Switch
« Last post by Fanax on August 23, 2020, 01:46:25 PM »
Having similar issues on switch. Lots of crashes when joining lobby’s, more so from invites from friend list. When using public lobby’s game will often disconnect/ crash for the third player when a fourth person joins, then when the previously lost 3rd player tries to rejoin they are stuck in a crash loop every attempt to rejoin. This also includes rampant disconnects and different hosts/internet providers doesn’t seem to change the experience.
Hammerwatch Discussion / Re: Hammerwatch inspired coop game
« Last post by mark435 on August 21, 2020, 02:52:55 AM »
Looks pretty cool, wishlisted!
Technical Support / Game crashes in online multiplayer on Nintendo Switch
« Last post by Dreder on July 30, 2020, 09:17:42 AM »
Hello. Game crashes in online multiplayer after last update. Can you fix this please? Thank you.
Bug Reports / Incorrectly labeled on Steam as incompatible with MacOS Catalina
« Last post by droideka30 on June 14, 2020, 11:17:19 PM »
In the Steam store and launcher, your game is flagged as “not compatible with macOS 10.15 Catalina”. However, I’ve tested it and it runs perfectly fine. The issue is that there’s a box you need to check on Steamworks to tell Steam that you provide 64-bit binaries for MacOS. Under Steamworks > App Admin > Edit Steamworks Settings > look for "Supported Operating Systems”, check the box for "64 Bit Binaries Included”. That should make it show up properly on Steam for all your Mac players!
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