Hi Kashlavor.
Yes, I packed the map without errors.
When I'm alone, teleport works fine, when I run COOP local, works.. but online no. When one player goes to RecShape, execute the message from AllPlayersAreaTrigger, like waiting to all players jump in, but when all players came, nothing happens.
This room its in the same map of another room. I tried make 2 differents maps, edited level.xml, the problem persists.
Thank you!