Beta was updated! For gameplay, the biggest changes are tweaks to the second and last boss. I will most likely tweak the last boss even further, tone down the healing when you are not around.
Achievements:
* Added several for the desert campaign, they should work in the current beta now
* Added one for the completion of both campaigns
Menus:
* Reworked several of the menus, they should all work in any of the selectable resolutions now.
* Added two more resolutions, one 4k and one super small
* Now possible to select campaign1 or 2 from the menu
* Looked over some features, added a color switch button instead of clicking on the hero in the lobby
* Delete and Rename saved games
* Single and Multiplayer have different load menus and games are filtered
* More random backgrounds and you now see more of them, if anyone ever cared =)
* Logo is twice the resolution =)
UI:
* Added some small sprites for mana drain and slow effects, over the player. So it's easier to see when running w/o effects and lights
Campaign:
* It should now not be possible to avoid boss_2 (KRILITH) and get to temple_3.
* No need to exit and enter the boss_2 level to get the rewards
* Boss_2 has been reworked a slight bit, there are a few frozen minibosses in the room to replace the frostblocks and he has one special attack that's really fast
* Boss_3s (SHA'RAND) pyramid floaters has been replaced with another attack instead, the current one is much better and makes the boss easier. I will need to look this over a bit more though, effect and so
* Fixed several smaller errors around the game