Hi everyone! Game Devs Play Games is a YouTube channel where we play games and discuss the game design as we play (along with other things).
We're starting a short-ish series on Hammerwatch, so feel free to check it out! We'll be updating this thread so we don't spam people, but we would love to discuss people's thoughts in the Hammerwatch forums, so feel free to drop your thoughts in the thread.
Hammerwatch: Beautiful Pixels And Lots Of Death - Part 1We talk about the base game mechanics, game feel, and how Hammerwatch is similar to the classic Gauntlet.
https://youtu.be/JD32d5HsVUsHammerwatch: A Fatal Case Of Bees - Part 2We talk monster design, gameplay difficulty, and BEES!
https://youtu.be/-h759TtwAikHammerwatch: No One Wants to Touch Nick's Bee - Part 3But really, we talk about navigation and getting lost and stuff.
https://youtu.be/CbGe2O41jE4Hammerwatch: The Arena - Part 4Oh boy. Prepare for some screaming.
https://youtu.be/psHoIxOgCzo Hammerwatch: Full Blown Mummies - Part 5A new level, new enemies, and plenty more death traps.
https://youtu.be/IeeNafYGoisHammerwatch: Tricks, Traps, And Lazers - Part 6There's a lot of interesting death bringing mechanics in this dungeon.
https://youtu.be/vFxk0QX5p2wHammerwatch: A Sea Of Poison And Fire - Part 7We also talk a bit more about the redundant level design and scripting.
https://youtu.be/SPCsi164dPcHammerwatch: Grappling Hooks And Meteors - Part 8I got a meteor shower. I got a mana burst. ...I got a hook.
https://youtu.be/DtpoXSdXV_k