okay..
i'm wondering if there is any way whatsoever to drain a specific players hp. i've put up a timertrigger, which is triggered by an globalflag. if "a player" is standing inside circleshape during a specific period of time, this globalflag gets triggered.
how can i now define, that the effects triggered go only to this specific player, which activated the globalflag?
or in other words, how can i differ between the players?