Interesting!
I have been thinking about asking the community for some puzzles before, mostly for the desert campaign, but I haven't sorted out the details and such. The same kind of puzzles over and over again get's boring =/
I'm pretty confident with most of the scripting elements now and have suggested an extra scripts objects that would be helpful in another topic. I'd be pretty happy to help get some collaboration together to help design the areas and the puzzles and such for an official campaign and such, no pay of course just the permission to put it down as work on a resume at some point (I kind of have a wasted games programming degree at the moment).
Plus I'd also really appreciate my idea of an extra community content pack being looked into and included so everyone has access to a few extras such as the multicoloured buttons/icons and other helpful features, would love to get my hands on a more accessible editor first though since running a level from editor requires me to copy paste hammer watch to a new folder for now and I get worried I'll copy paste over something important when it updates.
I've made a timer spike trap and a loop spike circuit for now and also this:
Random disco because it seemed like a good laugh.
Edit:
A randomly generated combination lock that could be extended easily.
Would a hieroglyphics puzzle work well in a desert? could random it every game.