I hope this is the right place to post this ;-) (First post)
So basicly: I made a hit detection script that adds 1 to a variable which is then checked and triggers the matching playmusic script
Example: hit object -> add 1 to variable --> Check variable; on true; equal to 3 --> playmusic
When equal to 5 it sets the value at 0, effectively resetting the jukebox.
The current number of songs the jukebox plays is 5, but theoretically you could make that any number.
TL;DR Jukebox script! (Have not seen it yet, so made it for all of you to use/edit)
Included the script below
Source http://we.tl/emN8V5ImfGPost scriptum:Ever since I played rpc190's Hexen: Beyond Hammerwatch campaign I have been lurking on this forum.
I really enjoyed Hexen back in the day and thought its execution was beyond awesome and shortly after decided to pick up the editor myself.(about 3 weeks ago)
I saw that many of the custom maps I have played through the workshop were made by the awesome people of this forum. (thank you)