Poll

Do you like this map ?

1/5 : That's not even an adventure DUH !
2/5 : Not bad but I prefer to discover secrets, I'm not a fan of competitive maps
3/5 : It's cool but I loose every time, it's not well balanced
4/5 : This map has a great potential and I love the ideas, but you could add more things !
5/5 : Hotlane will be an Hamerwatch's classic, develop it further and take my money !

Author Topic: [PvP] Hotlane 1.0b - The competitive PvE map  (Read 55780 times)

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #45 on: February 27, 2014, 08:05:56 PM »
Thanks for your feedback ! I really appreciate it !

I never got this bug... When does it crash exactly ? Maybe it's a problem with a sound or something :O ! Or maybe because of the update of the game. I should check this out ASAP, but I don't really have time for that at the moment  :-\

Does it crash in One player mode ?


About the portal and stuff, I can't separate a group of players with a teleporter... That's why that sucks. I had an other map in mind when I began to work on, but I ended up with this because it was the only way to realize it with the Hammerwatch's editor.

Prem

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #46 on: February 28, 2014, 06:06:50 AM »
I haven't tried it in single player mode but I feel like it crashed both times when one player either killed the boss or got close to.  Not sure.  As for the team lanes, use one teleporter, like you have it for the other one, and when they get into the lane area they choose their teams and go at it like they do in the FFA.  Just make bigger, longer, harder lanes for teams. :)
Too legit to quit.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #47 on: March 01, 2014, 01:15:38 PM »
Hehe I'll try to do it, but it requires to do an other whole new map xD

Prem

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #48 on: March 02, 2014, 03:33:57 AM »
If you need help I'd love to assist you!  I use to make maps on Starcraft and Warcraft all the time.  This editor is much more simple than those with scripting, however the terrain is a hassle.
Too legit to quit.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #49 on: March 04, 2014, 05:20:34 PM »
I'll upload the whole project for you ;) ! You are free to modify it, but please send me a copy of it before posting anything official :p !

wonderkush

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #50 on: April 19, 2014, 07:35:47 AM »
Where is the project upload? I also would love to work on it.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #51 on: April 19, 2014, 01:19:27 PM »
I will post it Monday.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #52 on: April 24, 2014, 05:47:52 PM »

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #53 on: May 22, 2014, 08:15:08 PM »
TOP 5 map on Hammerwatch :) ! Just saying, and now the source files are available !

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #54 on: May 25, 2014, 10:28:10 PM »
Beware, the Thief is not yet balanced for the map (try it at your own risk to simply loose all the time).

Oh by the way. It will be summer time for me in about 1,5month. Maybe I'll begin to work a bit on the map for a V2.0 :)

clo

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #55 on: May 30, 2014, 02:03:22 PM »
Competitive PvE? Is this a lane attack game like Dota? The title is slightly confusing however I assume this is almost like a race to the finish by killing all of the mobs in your lane up to the boss before anyone else does. This should make for some good fun.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #56 on: May 30, 2014, 02:31:01 PM »
Yup it's a race with interactions between lanes : you can activate traps in other players lanes, you can disable some bonuses, you can use the keys that other players picked-up (it's only true for the bronze key).

It's pretty intense when there are 4 players that already know the map and the best build for their character.
« Last Edit: May 30, 2014, 02:43:18 PM by Grokitach »

Hipshot

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #57 on: July 02, 2014, 01:38:23 PM »
Just played your level, me and christian here at work, it was really fun. I won.

Hipshot

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #58 on: July 02, 2014, 01:38:52 PM »
Upload it to the workshop.

Grokitach

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Re: [PvP] Hotlane 1.0b - The competitive PvE map
« Reply #59 on: July 06, 2014, 02:15:23 PM »
Thanks Hipshot !! I'll upload this version on the Workshop next week. After that I'll work on a new version, with random flame traps room, a new riddle room (with random riddles !).

I'll maybe try to add some speed potions (increased movement speed) if I can tweak it :P !