1.01 DEBUG
WorkingDirectory set to: C:\Program Files (x86)\Steam\SteamApps\common\Hammerwatch\editor
Using DisplayDevice: Primary: {X=0,Y=0,Width=1680,Height=1050}x32@60Hz (207 modes available)
Start with level: C:\example\levels\test.xml
Start with map: ..\..\..\..\..\..\example
Initializing game
Creating NativeWindow
CreateWindow()
CreateWindowEx()
CreateWindow()
CreateWindowEx()
Creating GraphicsContext.
GraphicsMode: Index: 2, Color: 0 (0000), Depth: 0, Stencil: 0, Samples: 0, Accum: 0 (0000), Buffers: 2, Stereo: False
OpenGL will be bound to window:1246256 on thread:1
Setting pixel format...
Creating temporary context for wgl extensions.
Using WGL_ARB_create_context...
success! (id: 131072)
Creating NativeWindow
CreateWindow()
CreateWindowEx()
CreateWindow()
CreateWindowEx()
Changing resolution: {X=0,Y=0,Width=1680,Height=1050}x32@60Hz
Creating GraphicsContext.
GraphicsMode: Index: 2, Color: 32 (8888), Depth: 24, Stencil: 8, Samples: 0, Accum: 0 (0000), Buffers: 2, Stereo: False
OpenGL will be bound to window:397240 on thread:1
Setting pixel format...
Using WGL_ARB_create_context...
Falling back to GL2...
success! (id: 196608)
GameWindow done
ARPGGame()
Window icon set
Made clear cursor
Starting game
Initialize achievments, Steam and master server
Loading config settings
Loading controllers
USB Controller device ID: 1118 : 654
Initialize sound
Sound device: Generic Software on Speakers (High Definition Audio Device)
Initialize renderers
Initialize physics
Start game
Loading resources
Loading Language
Initializing game
Moving the assets and xmls to another directory does not solve this for me. Here is the log int he editor folder, there is no 'error.log' in the editor folder, only this game.log.