Very possible! And easy so I'm glad I can help
Thanks for the screenshot!
1. Make a "objectEventTrigger" script.
- Set event to "hit"
- Set Object: (0+0) to the button (by clicking on it, escape when done)
2. Make a Hide Object script.
- Set State to Hide
- Object set to the gate (by clicking on it, escape when done)
3. Join the two scripts by clicking on the "objecteventtrigger" and CTRL+ALT+CLICK the Hide Object script.
This should successfully make it to where the button gets hit and hides the gate.
Since there is also collision on the gate, we will need to remove the collision as well.
4. Make a TogglePhysics script.
- State: Disable
- Doodad: The gate.
5. Link the ObjectEvenTtrigger to the Toggle Physics script by selecting the trigger and ctrl+alt+click the Toggle Physics script.