lol Enjay, you are learning as much as I am
(no insult intended)
Another question similar to the layer thing...
obviously you can have multiple layers of tiles. and the higher up on the list it stamps "over" anything before it. now... does the tiles UNDER the top layer still get rendered? does it decrease performance if you leave them there? say i have a large area of standard theme_c tiles, and I decide to put a large carpet over it. should i delete the tiles under the carpet to increase performance or do they not get rendered anyway?
sorry, just looking for anything to increase FPS and reduce lag on a very large labyrinth style map.
EDIT: also, is there anyway to copy/paste tiles? the way I am building this maze, i create 5x5 areas for the "rooms" and leave a 1 tile thick space between them. then I can connect the rooms according to the layout i want for the maze. works quite well actually, BUT making the 5x5x roooms is..... so tedious. using the brush at 5 only kinda makes it roundish so I have to go back and finish off each one anyway. is there a way to set it to square brush? or to be able to copy paste tiles?
here is what i am working on and what i mean. my god my hand is cramped. it has taken me forever to finish off every 5x5 room and connect them so far. i started this last night. worked about 2 hours on it so far.