To the Hammerwatch Community,
Welcome to the Dingovania Beta!
This is roughly half of the campaign. It is comprised of two bosses and five main levels.
At this point in time, what you see is unpolished and somewhat imbalanced, so please leave comments and suggestions as to how to fix/polish/balance things. We have been testing for a week internally, but we’ve probably missed stuff. It’s hard to balance when you know what is coming and how to overcome challenges; that’s why we need you.
We suggest playing through with infinite lives at first, and then afterwards playing without infinite lives. Additionally, the experience is best when you are playing local couch co-op. There are a few technical issues later in the campaign which inhibit gameplay over internet multiplayer. If you get stuck in such positions, post on the workshop or the official forums and we will give you tips on how to proceed.
The general structure of the campaign is fairly linear with optional side branches. These branches will evolve as we release more content. Our goal is to make the branches worthwhile by having them offer gold and, more importantly, upgrade tokens which allow the main vendors in the central town to sell higher tiers of upgrades. Although it is not impossible to beat the bosses without these upgrades, we encourage it.
At this point in time, some of the “breadcrumbs” meant to lead the player forward through the main quest could be confusing, so pay attention to dialogue. Also, the over-world is not as dense as it should be. Soon it will be a lot more interesting, but don’t be afraid to tell us what we have done wrong here.
Moving forward, we will be vigilant in the coming weeks. Expect balance and polish patches, bug fixes, and more content on a weekly basis. If you are worried that you will have to beat the same content over and over again to see new content, don’t fear. The next beta update will include a way to skip tiers and level up in campaign (this will be removed upon full release).
We are excited to see you break our campaign.
- Jon, Graham, and the rest of the Dingovania team.
TL;DR
We've released a beta, download is on the workshop and on mega.
Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=417040187Mega:
https://mega.co.nz/#!HMo2ELZI!pDHa1FiH_Um4535RL11GP9368xezrtwOkj_uWbpIprw