Author Topic: About Workshop, and possible additional languages  (Read 5844 times)

Orden

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About Workshop, and possible additional languages
« on: July 03, 2014, 04:59:50 PM »
I've just noticed Hammerwatch has been updated. It's nice to finally have Workshop support and the Priest class!

What I am wondering, though, is if there is any possibility of adding a language option to add official or user-made translations. Or, if it's not possible at the moment, if language files (and those in the menu folder, if they are necessary) can be uploaded to the Workshop in addition to maps. I've just finished updating my Spanish translation with the additions and changes of the latest update and it'd be nice if interested users could have easy access to it.
« Last Edit: July 03, 2014, 05:04:33 PM by Orden »

CrusaderDeleters

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Re: About Workshop, and possible additional languages
« Reply #1 on: July 03, 2014, 06:12:17 PM »
Nice questions. I'd like to have a tutorial to know how to upload my work to the workshop. I've never done any workshop pieces, and the workshop guide on steam sends me to the map-makers subforum.
The King of Maernol

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Re: About Workshop, and possible additional languages
« Reply #2 on: July 03, 2014, 06:39:51 PM »
Nice questions. I'd like to have a tutorial to know how to upload my work to the workshop. I've never done any workshop pieces, and the workshop guide on steam sends me to the map-makers subforum.
I originally asked in my post how to upload stuff to the Workshop, but I edited after finding out how to do it.
You can only upload maps in .hwm format, and it must be done through the map editor.

I am now trying to translate the minimap icons... I edited them in Paint but it messed up the transparency so now I'm redoing it in Photoshop.

CrusaderDeleters

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Re: About Workshop, and possible additional languages
« Reply #3 on: July 03, 2014, 07:50:59 PM »
I am now trying to translate the minimap icons... I edited them in Paint but it messed up the transparency so now I'm redoing it in Photoshop.
Use Paint.net. Just as simple as MS Paint, but with greater tools such as transparency. Microsoft needs to step up their game. They're late by about 15 years in multiple areas. :)
The King of Maernol

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Re: About Workshop, and possible additional languages
« Reply #4 on: July 03, 2014, 08:02:18 PM »
I am now trying to translate the minimap icons... I edited them in Paint but it messed up the transparency so now I'm redoing it in Photoshop.
Use Paint.net. Just as simple as MS Paint, but with greater tools such as transparency. Microsoft needs to step up their game. They're late by about 15 years in multiple areas. :)
I have already done it with Photoshop CS6, and it shows perfectly in-game. The most tricky part was changing the tiles' location in the image, and their width (this can be done by editing the .xml files).
The only texts that lack translation are some strings that seem to be in the .exe or somewhere else where they can't be easily modified. If I remember correctly, they are 'Player #' (the generic username when playing in a local game) and the modifier strings (No modifiers, # challenges, # clutches). The official map names and descriptions, too, but those are in the .hwm files and editing them directly cause the maps to become unusable.

Here's the translation files, if anyone wants to take a look:
http://dl.dropbox.com/s/vmwerf4dkadon7n/Hammerwatch%201.23%20en%20castellano.rar

CrusaderDeleters

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Re: About Workshop, and possible additional languages
« Reply #5 on: July 03, 2014, 08:54:41 PM »
I have already done it with Photoshop CS6, and it shows perfectly in-game. The most tricky part was changing the tiles' location in the image, and their width (this can be done by editing the .xml files).
For future use, though. :)
The King of Maernol