Did you edit the file path for the new doodad image?
I usually keep it in my own doodad subfolder within my campaign map:
Hammerwatch/editor/Imprisoned/doodads/decoration/test.png
Hey I am so sorry for the late reply - Have been busy with other things.
I am still struggling with this question and the answer is 'No' I have not edited the file to the path for the new doodad image.
I actually am completely new new to this whole custom sprite thing and do not understand what to do at the slightest - Any help would be much appreciated
It would be easier to explain it like this:
You have a folder. Hammerwatch/Editor. In there, you copy the Example campaign and call it "MyCampaignName". You should see a folder named "doodads" in it.
From here, create a folder named "Decoration", and copy special_eeg.png and eeg_guy.xml over to your "Decoration" folder.'
Make the same changes to special_eeg.png, and in eeg_guy.xml, change the line "<texture>doodads/special/special_eeg.png</texture>" to "<texture>doodads/decoration/special_eeg.png</texture>"
The Texture Path was changed from the special folder to the decoration folder.