Hi everyone
I just started using the HammerWatch Level Editor and it seems to have a problem with doodads shadows.
I wanted to try to use custom tiles and sprites so I took some from Pokémon Emerald and set them up with Hammersprite.
That's what I came up with:
The only problem is that when I run the game it looks like this:
So, what happens to the shadows? Everyting else is fine, I tried running other levels and they work as they should.
This is the XML of the houses:
Hope you guys can help me