Author Topic: Need some help, not sure how to do this.  (Read 19929 times)

Dai Tou Zai

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Need some help, not sure how to do this.
« on: September 30, 2014, 07:41:43 PM »
Let me start off by saying i am not a pixle artist, the only pixle art i can do decently is forward looking ones and sideways, i have no clue how id get the 8 directions correctly and i don't even know were to begin for that stuff, anywhom i was wondering if anybody knew a resource that would help me get better at pixle art there's alot of stuff i dont know like

Am i suppose to have the background purple?
How big can the maximum pixle art be for the sprite?
How many pixles do i have to space for each frame thingy?
Is the pixle art too big?
How do i animate it?
Do i need to animate it?

ect, so does anybody like you know have a guide or something?

Here are my WIP's so far




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Kashlavor

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Re: Need some help, not sure how to do this.
« Reply #1 on: October 01, 2014, 04:15:05 AM »
Not exactly an excellent artist either but I can give you some advice on workflow.

First off there's no substitute for practice.  Download a bunch of good pixel art, zoom in, see what makes it good.  Open up all the Hammerwatch assets and check out their style.  Google "pixel art tutorial" and read and copy a bundle of them.

The most helpful site I found was http://www.pixeljoint.com/forum/, they have plenty of good tutorials and a helpful community which can give you some good feedback on your work.

As far as the details:

No the background doesn't need to be purple, make the background transparent, Hammerwatch can use the alpha channel.

There isn't a maximum size or space or whatnot, but I'd look up the sizes of Hammerwatch's existing assets and try to stick to similar numbers.  For example Mr. Knight appears to fit inside a 24 x 24 box.

To animate you need to make a single image file with each frame in it.  Check out the tutorial I put up, its long, and poorly formatted, but I think I talk some about it.

Do you need to animate it?  Maybe?  That's up to you.  A wall doesn't need to be animated, but a waterfall does.

Good luck, lots of practice, and the wall seems cool so far.

http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/

http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299
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ChrisN

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Re: Need some help, not sure how to do this.
« Reply #2 on: October 01, 2014, 09:45:52 AM »
I think your work looks nice!

You could also go inside one of the original assets and and just paintover your custom ones. This way you get a understanding of how the textures work in HammerEditor.

First of all:
What program are you comfortable using? There are a lot of softwares that many different pixel artists use.
- Photoshop (what I use daily)
- GraphicsGale
- Pro Motion
- MSpaint( its works, but if you use this you should look into downloading another software)

I know photoshop uses a animation tool that has existed from CS3, I use that daily.

When it comes to your other questions I guess its better for you dive into how the editor works so you get a understanding of the workflow yourself.

Kashlavors sticky should really come helpful here for you:
http://hammerwatch.com/forum/index.php?topic=2026.0

Goodluck! :)

Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #3 on: October 01, 2014, 04:42:30 PM »
Thanks for your help guys, i use MSPaint but when i code them into the game its not transparent, so i guess i need to use GIMP or something like that...
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Kashlavor

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Re: Need some help, not sure how to do this.
« Reply #4 on: October 01, 2014, 07:11:58 PM »
I use http://www.aseprite.org/

Its free, simple, and does everything I need.  Took a little getting used to but I found it easier than learning GIMP or pirating photoshop.  I've heard good stuff about GraphicsGale but hadn't used it much personally.
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Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #5 on: October 09, 2014, 04:50:56 PM »
I hope i can make this more winter looking...

pretty sure coding is more fun than pixle art, because this stuff is killer...



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Kashlavor

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Re: Need some help, not sure how to do this.
« Reply #6 on: October 09, 2014, 09:06:06 PM »
Keep it frosty.
Starting work on the Lair of the Archnecromantrix, a Hammerwatch campaign!

Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #7 on: October 10, 2014, 12:40:58 AM »
Keep it frosty.
ha trying, tbh snow is very hard to create for some reason...
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Hipshot

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Re: Need some help, not sure how to do this.
« Reply #8 on: October 10, 2014, 04:42:04 AM »
I think that round plateau in the end looks very snowy, much more than it did before.

CrusaderDeleters

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Re: Need some help, not sure how to do this.
« Reply #9 on: October 12, 2014, 09:41:16 PM »
Thanks for your help guys, i use MSPaint but when i code them into the game its not transparent, so i guess i need to use GIMP or something like that...
Paint.net gives you a really awesome MSPaint-like paint program. Sacrifices the Powerful aspects of GIMP and Photoshop for the simplistic capabilities of MSPaint. I find it easier that way.
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Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #10 on: November 08, 2014, 06:41:49 AM »
Recently iv been working on a stationary boss, I'm not sure what the problem is but it looks weird, anybody got any advice to make it not look weird like it does now?

i kind of want to morph it into the dragon wall but im not sure how to go about it

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Hipshot

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Re: Need some help, not sure how to do this.
« Reply #11 on: November 08, 2014, 12:41:17 PM »
Hmm, what is it?

Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #12 on: November 08, 2014, 07:29:14 PM »
Hmm, what is it?
Not exactly sure tbh lol, just something i came up with maybe i need to elongate it to make it not look weird?
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ChrisN

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Re: Need some help, not sure how to do this.
« Reply #13 on: November 08, 2014, 11:07:14 PM »
It depends on what you want to do with this character.
I think you should define more what this creature is and maybe look at other references or at least try to find some, this will help you a lot when making the creature.

I've also made some pointers and a fast paintover on things that could help you to improve the creature


(I made two versions because I was sure if those things sticking out was horns, easy to mix up stuff when it comes into pixel art)

I've added
More contrast to the skin
No outlines
Added shadows and highlights

These are all attributes that we apply on hammerwatch characters :)

Hope these points help you!

Dai Tou Zai

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Re: Need some help, not sure how to do this.
« Reply #14 on: November 09, 2014, 12:16:42 AM »
It depends on what you want to do with this character.
I think you should define more what this creature is and maybe look at other references or at least try to find some, this will help you a lot when making the creature.

I've also made some pointers and a fast paintover on things that could help you to improve the creature


(I made two versions because I was sure if those things sticking out was horns, easy to mix up stuff when it comes into pixel art)

I've added
More contrast to the skin
No outlines
Added shadows and highlights

These are all attributes that we apply on hammerwatch characters :)

Hope these points help you!
Wow, you did an amazing job chris thanks alot for the helpful advice, i think i now know what i want to, im going to make it a monster that comes from the sand (Kind of like the sand worm from the 2nd campaign), but it will have an arrange of attacks and it wont be so movey like the sand worm thing.
« Last Edit: November 09, 2014, 12:29:40 AM by Dai Tou Zai »
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