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Hammerwatch Forum
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Custom mapping and Mods
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Custom traps?
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Topic: Custom traps? (Read 6162 times)
Dai Tou Zai
Posts: 99
Definitely Not Blitzcrank
Custom traps?
«
on:
October 15, 2014, 02:08:30 AM »
Id like to make a custom trap were its basically a blade comes out of the wall and goes to a target direction then goes back into the wall and it repeats
is this possible? because i was thinking maybe not because you cant have area damage follow a moving object, if not i guess theres a suggestion for a trap in the future
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No i'm not blitzcrank, stop asking me.
NekoBaron
Posts: 124
Scripting Wizard
Re: Custom traps?
«
Reply #1 on:
October 15, 2014, 03:33:25 AM »
You could fake it with a projectile shooter making a blade projectile and time the shooters would be one way, cant remember if you can set it to pierce and not break, its been a while since I looked.
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Hipshot
Developer
Posts: 455
Level Designer
Re: Custom traps?
«
Reply #2 on:
October 15, 2014, 01:38:01 PM »
Yea, you can make a projectile, then when it reaches it's destination, you start another one from that direction.
Make sure the projectile is penetrating, so it goes through enemies and players
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Ndimaroad
Posts: 2
Maggot Crusher.
Re: Custom traps?
«
Reply #3 on:
November 13, 2014, 06:06:00 AM »
Could you help me with that.
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บาคาร่า
sungyonx
Posts: 2
Maggot Crusher.
Re: Custom traps?
«
Reply #4 on:
November 19, 2014, 05:35:14 AM »
Learn something new that I have not met yet.
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คาสิโนออนไลน์
Hipshot
Developer
Posts: 455
Level Designer
Re: Custom traps?
«
Reply #5 on:
December 07, 2014, 02:17:43 AM »
Quote from: Ndimaroad on November 13, 2014, 06:06:00 AM
Could you help me with that.
You still need help with what I said, or did you figure it out already?
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Hammerwatch Forum
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Custom mapping and Mods
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Editor Discussion
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Custom traps?