Author Topic: Having some tile/doodad overlay problems  (Read 3522 times)

Dai Tou Zai

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Having some tile/doodad overlay problems
« on: October 16, 2014, 05:08:42 AM »
Anybody know how to fix this?

Basically i cant place any other type of tile on top of this custom tile

and for some custom grass and other stuff it just goes behind you

EDIT - haha maybe i'm making too many threads and i should quit for a bit
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Kashlavor

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Re: Having some tile/doodad overlay problems
« Reply #1 on: October 16, 2014, 05:40:43 AM »
<tileset level="10">

Depends what you set the level to, higher levels stack on top of lower numbers.  Keep in mind that each and every tileset needs a unique level number though, can't be the same as an existing one.

So your custom one probably just has a level which is too high.
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Dai Tou Zai

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Re: Having some tile/doodad overlay problems
« Reply #2 on: October 16, 2014, 05:58:47 AM »
<tileset level="10">

Depends what you set the level to, higher levels stack on top of lower numbers.  Keep in mind that each and every tileset needs a unique level number though, can't be the same as an existing one.

So your custom one probably just has a level which is too high.
can it go negative (Never mind figured this one out)

if i do make a doodad negative will it possible go underground?
« Last Edit: October 16, 2014, 06:12:45 AM by Dai Tou Zai »
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Hipshot

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Re: Having some tile/doodad overlay problems
« Reply #3 on: October 16, 2014, 10:00:04 AM »
You can never make a doodad go below a tileset, even with a negative number.

Dai Tou Zai

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Re: Having some tile/doodad overlay problems
« Reply #4 on: October 20, 2014, 06:49:51 AM »
Do i use the same <tileset level="10"> code for doodads or is it a different one like <"doodad level ="10">

whats autobias or whatever?
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Kashlavor

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Re: Having some tile/doodad overlay problems
« Reply #5 on: October 20, 2014, 07:19:13 AM »
I believe that the autobias is the thing you're looking for, I'm pretty sure its the default layer which that doodad gets placed on.  You can even change what layer a doodad is on by selecting it and then hitting Ctrl+a number to put it on that layer, or ctrl+alt+number to go to negative that number.  Its why like the color sections always show up ontop of walls.
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