So I made this account with the purpose of asking the devs if they planned to add any more classes to Hammer watch. In the process of Writing "Hipshot" a Private message on the matter, I started a list of possible classes that could be added. I accidentally created a list of so large that it was taller than my 1080p monitor, and I realize that it might be better if I just made a thread about this.
I've seen several other threads suggesting Classes that could be added, and the abilities they could have, so I decided to make a master thread for all class suggestions. The idea is that I'll post my massive list of class ideas, with a drop down spoiler tab for each one. As suggestions are made by others for abilities that could given to these classes, I'll edit this main post to have the added information for each class suggestion. This will make it easier for everyone who wants to suggest a class, and for the Devs to look and see what suggestions have been made.
A Quote from the original message I never sent to Hipshot:
Do you plan to add any more playable classes?
I came here after looking at the new Gauntlet, and the the classes in "Dark Legacy" specifically to find out if this was going to happen.
Honestly, if this game had 50 classes I wouldn't mind in the slightest. MOBAs already have the same camera angle as this game, and LoL, and DotA both have over 100 unique characters/classes/Champions/Heros each.
I have put some basic ideas with each class name just to get everyone thinking.
Any of these ideas can be changed if someone makes a better/more interesting suggestion for the class.
Things to keep in mind: - Every class should be unique and have their own abilities and gameplay.
- Classes can be similar and still be interesting and unique.
- Some Ranged attacks have very short range, but still qualify as Ranged.
- Just because you don't like something, doesn't mean that everyone else dislikes it too.
- Provide constructive criticism for things you don't like.
DO NOT START A FLAME WAR. - Just because you had the same idea, doesn't mean that someone else stole it
- Somethings are very hard to implement into the game. Try not to over complicate abilities or anything else.
- Try to be open minded, and look for the flaws in your own ideas. Just because it's your idea, doesn't mean it's a good idea.
Here's a brief thing about what stuff means: - "Melee
?/Ranged
?" Means that it hasn't decided if they are melee or ranged yet.
- "Melee/Ranged" Without question marks, means that their basic attack is ranged unless there is an enemy within melee range.
- "Melee" Means that their basic attack is always Melee (but upgrades from the shop *
could* potentially change this in some cases.)
- "Ranged" Means that their basic attack is always going to be ranged.
-
Italicized text is a brief description of what the character, and what they can do.
- "Long-Melee" means that its a melee based attack, but that the character is using a long spear or lance, so they have a greater range that most Melee attacks.
- If the spoiler says "Spoiler for:" There's nothing there yet. If it says "Spoiler for More Info" I have put more information there.
- If Attack Speed is doubled for something, they will attack 2 times for each press of the attack button. (just like the Thief)
So without further ado, here's the massive list of 101 100+, and counting, Class ideas:This list is still under construction. This message will be removed when I am done putting all of the descriptions on every class. Spoiler for List of Classes:
•
Acolyte - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Alchemist - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Amazon - Melee -
Looking them up brought up so many differing descriptions, and information, that for now they are just female warriors. Open to Suggestion. •
Apostle - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Apothecary - Melee
?/Ranged
? -
A person who prepares and sells medicines. A healer of some kind. Open to Suggestion. •
Archer - Ranged -
I don't know yet, but you can make a suggestion. (We already have a Ranger, but they can still be unique from each other) •
Archivist - Melee
?/Ranged
? -
A person who maintains and is in charge of archives. •
Armiger - Melee
?/Ranged
? -
A person entitled to heraldic arms/weaponry. Open to Suggestion. •
Assassin - Melee/Ranged -
Uses Throwing knives. Can turn invisible for short periods of time. •
Atilliator - Melee
?/Ranged
? -
A person who made Crossbows for a living in medieval times. Open to Suggestion. •
Atlatler - Ranged -
Throws spears. An Atlatl, is a tool designed to make throwing short spears very easy. •
Avenger - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Bandit - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Barbarian - Melee -
Uses an Axe, or maybe a large club. Open to Suggestion. •
Bard - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Baron - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Berserker - Melee -
Dual wields axes and gains damage the lower his HP is. •
Black Smith - Melee -
Uses a hammer. Because we need a class that uses a Hammer since the game is Called hammer watch. •
Billmen - Long-Melee -
A soldier who used a Bill, which is a type of spear. •
Bishop - Melee
?/Ranged
? -
A senior member of a clergy, empowered to confer holy orders. Probably a Healer. Open to suggestion.•
Bounty Hunter - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Bower - Melee
?/Ranged
? -
A person who made Bows for a living in medieval times. Open to Suggestion. •
Brawler - Melee -
Drinks alcohol to gain damage. Alcohol = mana. Mana constantly goes down. •
Butcher - Melee -
I don't know yet, but you can make a suggestion. •
Champion - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Chaplain - Melee
?/Ranged
? -
A member of the clergy attached to a private congregation. A healer of some kind. Open to Suggestion. •
Chemist - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Cleric - Melee
?/Ranged
? -
A Healer similar to the Priest, with different attacks/abilities. Open to Suggestion •
Constable - Melee
?/Ranged
? -
A peace officer with limited policing authority/A governor of a royal castle. Open to Suggestion. •
Crusader - Melee -
I don't know yet, but you can make a suggestion. •
Deceiver - Melee
?/Ranged
? -
Creates Illusions of Themself to distract enemies. •
Demolitionist - Ranged -
Uses explosives and mines. •
Druid - Melee
?/Ranged
? -
Uses nature/animals to help him? Open for suggestion. •
Duelist - Melee -
taunts enemies into Duals to kill them more quickly •
Elementalist - Melee/Ranged -
Can switch between 3 different elemental basic attacks and abilities of different ranges. Abilities cycle between the 3 in order. •
Enchanter/Enchantress - Melee
?/Ranged
? -
Enchants enemies for short periods of time to fight for them •
Enforcer - Melee -
Large Tanky character that can stomp on the ground to stun enemies in an area around him. •
Engineer - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestion •
Executioner - Melee -
Uses a large Axe to Execute enemies •
Exemplar - Melee -
Kills and abilities temporarily buff himself and allies near him. •
Exile - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Explorer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Falconer - Melee
?/Ranged
? -
A hunter who uses trained Falcons to hunt. Open to suggestion. •
Fletcher - Melee
?/Ranged
? -
A person who makes arrows and crossbow bolts for a living. •
Friar - Melee
?/Ranged
? -
A member of a religious order. Open to suggestion. •
Guardian - Ranged -
Places magic sentries that will shoot at nearby enemies. •
Harbinger - Melee
?/Ranged
? -
A harbinger is something or someone who is a forerunner of something. Open to Suggestions •
Harlequin - Melee
?/Ranged
? -
Similar to a Court Jester, but Mute, like a mime. •
Herald - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Herbalist - Ranged -
A healer to allies. A plague to enemies. •
Housecarl - Melee -
Household troops, personal warriors and equivalent to a bodyguard to Scandinavian lords and kings. •
Hunter - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Illusionist - Melee
?/Ranged
? -
Creates Illusions of yourself to distract enemies. •
Inventor - Melee
?/Ranged
? -
Probably uses contraptions of some sort. Open to suggestion. •
Invoker - Melee
?Ranged
? -
To invoke, means to give rise to, or to Summon, or to call upon. Open to Suggestions. •
Jester - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Spoiler for :
Will put things here as they are suggested
Suggested That He throw Bombs as a ranged Attack. Credited to
Dai Tou Zai •
Jongleur - Melee
?/Ranged
? -
A type of Minstrel, usually french. Open to Suggestion. •
Juggernaut - Melee -
I don't know yet, but you can make a suggestion. •
Knight - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Lancer - Long-Melee -
Uses a Lance to Reach further with melee attacks. •
Mage - Ranged -
Uses mainly Ice Based attacks (an opposite to the Wizard) •
Magi - Melee
?/Range
/ -
Uses Star, space based abilities. •
Magician - Ranged -
Uses mainly Electricity based attacks (Yes, the warlock does too, Magician will just use different electrical attacks) •
Marksman - Ranged -
Uses a long range Crossbow. Slower attack speed. Low health. Bolts fly farther/faster than Ranger arrows. •
Mercenary - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Miner - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Minstrel - Melee
?/Ranged
? -
They play music for a living. Open to suggestion. •
Monk - Melee -
I don't know yet, but you can make a suggestion. •
Necromancer - Melee
?/Ranged
? -
Able to revive dead enemies to fight for him •
Ninja - Melee -
A Stealthy melee warrior. •
Page - Melee
?/Ranged
? -
A boy in training for knighthood. Open to suggestion •
Philosopher - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Scholar - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Prophet - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Protector - Melee -
Uses a Very Large Shield both defensively and offensively. •
Purifier - Ranged -
Heals, and Removes debuffs (slows and stuff) for Themself and allies in an area around Themself, while damaging enemies in that area. •
Pyromancer - Ranged -
Uses Fire based attacks and abilities. •
Raider - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Regent - Melee
?/Ranged
? -
A person appointed to administer to a country. Open to suggestion. •
Rogue - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Ronin - Melee -
A Samurai without a Lord. Credit to
ZarroTsu (x)Spoiler for More Info:
RŌNINA samurai without a lord, the Ronin is a middle-ground melee class. While not as strong as the Paladin or Theif in terms of offense, the Ronin's greatest ability is using the enemy's numbers against them. He can gain mana with every enemy killed, and unleash very powerful skills. Counter to this, however, his mana will constantly reduce over time.
AppearanceThe Ronin prefers no hat or helmet, and wears his messed grey hair in a short pony-tail behind his head. He is equipped with a long katana, and wears a red
Japanese surcoat, with a white shirt underneath. Light blue
Hakama. White
Tabi with beige sandals.
Stats | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Health | 50 | 75 | 100 | 120 | 140 | 160 |
Defense | 1 | 2 | 4 | 5 | 7 | 8 |
Mana | 100 | 120 | 140 | 160 | 180 | 200 |
M.Regen | -5/s | -4.75/s | -4.5/s | -4.25/s | -4/s | -3.75/s |
Speed | 0.85 | 1 | 1.15 | 1.3 |
Active SkillsTaihō ("Cannon") (Has at beginning)- Fires a crescent-shaped, wide projectile in a straight line.
- Pierces several enemies and deals decent damage.
- Has a fixed width of about 1.75 tiles.
- Has a fixed range of about 6 tiles.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 |
Damage | 1x | 1.25x | 1.5x | 1.75x | 2x |
Pierces | 6 | 9 | 12 | 16 | 20 |
Mana Cost | 20 |
Senkō ("Flash")- Ronin teleports forward an upgradable distance.
- Everything between where the Ronin was and ends up is damaged.
- Has a fixed "width" of 1 tile.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Damage | 2x | 3x | 4x | 5x |
Range | 5 | 5.5 | 6 | 6.5 |
Mana Cost | 60 |
Gekido ("Wrath")- Ronin undergoes 'Bloodlust' buff.
- While active, Ronin's 'Focus' passive is disabled.
- While active, Mana degen is increased. Listed vales are 'added' to base degen.
- Mana cost is required to enter the bloodlust state.
- Skill wears off when Mana is 0.
| Starting | Upgrade 1 | Upgrade 2 |
M.Regen | -5/s | -4.5/s | -4/s |
Mana Cost | 25 | 20 | 15 |
Passive SkillsBattle Lust (Has at beginning)- Ronin gains mana for every enemy killed.
Value is 'per kill'.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Recovery | 1 | 2 | 3 | 4 |
Focus (Has at beginning)- Halts mana degeneration when an enemy is killed.
Value is in seconds.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Pause | 0.75 | 1 | 1.25 | 1.5 |
Gameplay & StrategyWhile playing as the Ronin, you have to constantly throw yourself at the enemy to keep your mana up, both as a recovery tactic and to prevent losing it. After killing enough enemies, he can unleash his stronger abilities to decimate more enemies, and this in turn provides a nice cycle of fast-paced gameplay.
Might be difficult to use in multiplayer parties due to other players 'stealing' kills.
The recovery potion becomes incredibly valuable as a mana booster, and can help set up Gekido on a whim. If used at the right time, you can keep the Battle Lust going, and stay in Bloodlust mode for a very long time.
•
Samuri - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Scholar - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Scribe - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Seeker - Melee -
Basic attacks will cause you to charge forward if there is an enemy in front of you. •
Seer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Shaman - Melee
?/Ranged
? -
Uses Voodoo spells and curses. Open for suggestion. •
Shape Shifter - Melee -
Can Change his form to quickly adapt to his situation. •
Sheriff - Melee
?/Ranged
? -
This term was used in Medieval times, and basically just meant someone with authority over the area. Open for Suggestion. •
Skirmisher - Melee -
Skirmishers are infantry soldiers Usually wielding spears or pikes stationed ahead or alongside armies. Open to suggestion. •
Sorcerer/Sorceress - Ranged -
Uses mainly Water based attacks and abilities •
Spirit Walker - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Spirit Whisperer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Squire - Melee
?/Ranged
? -
A man in the attendance of a Knight Before becoming a knight. Could also refer to an escort. Open to suggestion. •
Stalker - Melee -
Uses stealth, and Hallucinogenic darts to take enemies out quickly. •
Summoner - Melee
?/Ranged
? -
Able to summon his own minions to fight for him •
Tactician - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion. •
Technician - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestion •
Templar - Melee -
I don't know yet, but you can make a suggestion. •
Thane - Melee
?/Ranged
? -
A man, often the chief of a clan, who held land for a King. Open for Suggestion. •
Tinkerer - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestion •
Trapper - Ranged -
Uses traps to damage and slow his enemies. •
Trickster - Ranged -
Throws flashes of light to potentially stun enemies, and uses Smoke bombs to temporally hide him self and allies. •
Valkyrie - Melee -
Its based on Gauntlet so why not? Open to Suggestions. •
Vanguard - Long-Melee -
Uses a long Spear to attack from a greater range than Most Melee characters. •
Varangian - Melee -
Mostly Norse/Swede Mercenaries. •
Vassal - Melee
?/Ranged
? -
A subordinate who placed himself in service to a Lord. Open to Suggestion. •
Vicar - Melee
?/Ranged
? -
A member of the clergy in charge of a chapel. Probably a healer. Open to suggestion. •
Viking - Melee -
I don't know yet, But you can make a suggestion. •
Vintenar - Melee
?/Ranged
? -
A leader of small numbers of infantry in medieval times. Open to Suggestion •
Warden - Ranged -
Uses a whip to stun enemies from behind. Can scare enemies so that they run away from him. •
Warlord - Ranged -
Uses Throwing Axes •
Witch Doctor - Melee
?/Ranged
? -
Uses Voodoo spells and curses. Open for suggestion. •
Witch - Ranged -
Uses Spells and Curses. •
Zealot - Melee
?/Ranged
? -
A person who is uncompromising in pursuit of their religious, political, or other ideals. Open to suggestion.I... may have gotten carried away... And taken 4 hours to alphabetize the list...
There's probably no way they would implement this many characters... but if they did I would love them so much. I would also help in anyway that I could. I used to do pixel art a few years ago. I was considering making a custom campaign with some of my own sprites.
Anyway, I hope everyone likes the (
10 hours] [I lost count] of) work I put into this post. Don't worry, I had fun doing it. I tried to look up every possible class name that could be used without using ones that didn't fit into the theme of the game. (such as 'Gunner' or 'Sniper')
If you have a class name and/or ideas for them that I didn't include up here, please make a post letting me know. All ideas will be credited to the ones who post them, with a link to the post where they first suggested them.