General Category > Hammerwatch Discussion

What we are up to right now (read this or die).

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Myran:
You will be able to teleport independently, yes. The local co-op will be split-screen instead of the shared screen like in Hammerwatch so that we can split up players.
We've been thinking about being able to be on different levels and we're not sure yet if it will be possible. There are some interesting technical and logical challenges to supporting that, so it's something that might just be too much work, but at least we want it and we haven't excluded it yet.


Yes, it should be possible to make a MOBA, although it will probably require you to write quite a bit of code to make it really nice (like, at least some custom skills and custom AI for the creeps)

Heretic:
What about movable objects maybe? I can think of so many level progression ideas, puzzles, and mechanics with pushable or moveable objects? ./beg

Dai Tou Zai:
We need 10 player Co-Op pls

Heretic:

--- Quote from: Dai Tou Zai on December 11, 2014, 04:10:55 AM ---We need 10 player Co-Op pls

--- End quote ---

or 5v5 versus. Already thinking of how much fun the versus is going to be!

Dai Tou Zai:
Multiplayer game mode were 1 team is monsters and the other are heros, but playing as a stationary boss would suck haha

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