Author Topic: What we are up to right now (read this or die).  (Read 16366 times)

Eldur

  • Posts: 16
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #30 on: January 11, 2015, 12:57:15 AM »
So the easteregg I came across here while playing the temple campaign was more than just an easteregg :)



Get that heart and then this will happen:

<a href="http://www.youtube.com/watch?v=lpY-cfTqzsI" target="_blank">http://www.youtube.com/watch?v=lpY-cfTqzsI</a>

Just without guns 8)

Too bad I couldn't take a screenshot of these headless bomber guys as I was totally panicking and trying to get away :)
« Last Edit: January 11, 2015, 01:01:57 AM by Eldur »

Anicsin

  • Posts: 5
  • Eyebrow-ticker
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #31 on: September 14, 2015, 08:19:49 PM »
Hey guys :)

I don't want look like a poking nasty couch-warrior, but may I ask how is the game developing? I haven't seen any news for a while.

Thanks :)
Bonus vir semper tiro.

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #32 on: September 17, 2015, 08:21:01 AM »
Ah, it's going good, it takes time to develop a completely new engine, but here's the latest video!

<a href="http://www.youtube.com/watch?v=aKgk9I1wVvg" target="_blank">http://www.youtube.com/watch?v=aKgk9I1wVvg</a>

I'm gonna try and get out something more on multiplayer not to long from now, I hope. Would love to show the versus, with all our cool weapons!

Anicsin

  • Posts: 5
  • Eyebrow-ticker
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #33 on: September 17, 2015, 08:28:51 PM »
Looks really nice :) So basically there's only the two of you working on it, like at HW?
Bonus vir semper tiro.

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #34 on: September 19, 2015, 09:01:37 AM »
No no, we are a team now, actually, 6 people, we just hired another coder so.
So, it would be, 2 code, 2 art and 2 level design...

Anicsin

  • Posts: 5
  • Eyebrow-ticker
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #35 on: November 03, 2016, 12:50:10 PM »
Greetings and salutations my dear developers!

So the thing is I've been following you on YouTube, watching every video about SSBD, calming my ever reoccurring nerdy rage every time I see the awesomeness of that project, yet I was wondering when will I be able to try it meself. Can you give us a short sum of the current progress of the game? :)
I wish you an infinite supply of rejuvenation potions and a huge bag of gold.
Yours etc.

Anicsin
Bonus vir semper tiro.

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #36 on: November 14, 2016, 08:38:55 PM »
You will be able to test it in time =D

Glad you are following us on Youtube, you can also take a look at our twitter account where we post more often @ https://twitter.com/RealCrackshell

We will also in time remake this forum to support more games!

Flemse

  • Posts: 61
  • Maggot Crusher.
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #37 on: November 16, 2016, 04:18:33 PM »
Will there be a closed beta, Hipshot?

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #38 on: November 20, 2016, 11:50:39 PM »
Yes, there will most likely be some kind of closed beta for this game!

Flemse

  • Posts: 61
  • Maggot Crusher.
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #39 on: November 23, 2016, 06:34:29 PM »
Sounds great, where do we apply? :D Please let us know when we can, we'd be very intrested in participating.

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #40 on: December 05, 2016, 12:11:55 PM »
You don't apply, we invite, but I'll remember that you want to be in! =D

Flemse

  • Posts: 61
  • Maggot Crusher.
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #41 on: December 06, 2016, 06:11:28 PM »
Thanks, I'd appreciate that very much. Should Alacarte(the co-creator of Dungeon of Doom 2) make a profile here if he wants an invite? And can you possibly tell us if the editor will be included in the beta? :D
« Last Edit: January 13, 2017, 01:42:18 AM by Flemse »

Hipshot

  • Developer
  • Posts: 453
  • Level Designer
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #42 on: January 11, 2017, 03:53:11 PM »
It's probably better if he does so I won't forget!

kasse2

  • Posts: 1
  • Maggot Crusher.
    • View Profile
Re: What we are up to right now (read this or die).
« Reply #43 on: January 12, 2017, 04:43:38 PM »
hey alacarte here. looking forward to try your new game and very much so the editor :)