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Game Devs Play Games: We're discussing the design of Hammerwatch while we play

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Hi everyone! Game Devs Play Games is a YouTube channel where we play games and discuss the game design as we play (along with other things).

We're starting a short-ish series on Hammerwatch, so feel free to check it out! We'll be updating this thread so we don't spam people, but we would love to discuss people's thoughts in the Hammerwatch forums, so feel free to drop your thoughts in the thread.


Hammerwatch: Beautiful Pixels And Lots Of Death - Part 1
We talk about the base game mechanics, game feel, and how Hammerwatch is similar to the classic Gauntlet.

https://youtu.be/JD32d5HsVUs

Hammerwatch: A Fatal Case Of Bees - Part 2
We talk monster design, gameplay difficulty, and BEES!

https://youtu.be/-h759TtwAik


Hammerwatch: No One Wants to Touch Nick's Bee - Part 3
But really, we talk about navigation and getting lost and stuff.

https://youtu.be/CbGe2O41jE4


Hammerwatch: The Arena - Part 4
Oh boy. Prepare for some screaming.

https://youtu.be/psHoIxOgCzo


Hammerwatch: Full Blown Mummies - Part 5
A new level, new enemies, and plenty more death traps.

https://youtu.be/IeeNafYGois


Hammerwatch: Tricks, Traps, And Lazers - Part 6
There's a lot of interesting death bringing mechanics in this dungeon.

https://youtu.be/vFxk0QX5p2w


Hammerwatch: A Sea Of Poison And Fire - Part 7
We also talk a bit more about the redundant level design and scripting.

https://youtu.be/SPCsi164dPc


Hammerwatch: Grappling Hooks And Meteors - Part 8
I got a meteor shower. I got a mana burst. ...I got a hook.

https://youtu.be/DtpoXSdXV_k

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