Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
Hammerwatch Forum
»
Custom mapping and Mods
»
Editor Discussion
»
Custom potions?
« previous
next »
Print
Pages: [
1
]
Author
Topic: Custom potions? (Read 5246 times)
Flemse
Posts: 67
Maggot Crusher.
Custom potions?
«
on:
July 27, 2015, 06:57:23 PM »
I'm trying to make a new type of potion, but I'm having some trouble. Anyone know what xml file holds the potion info?
Logged
rpc190
Posts: 44
Map Maker
Re: Custom potions?
«
Reply #1 on:
July 28, 2015, 09:16:09 PM »
Unfortunately potions are hard coded. If you want to change their graphics or add new potions that do the same thing you can look at the base set located in editor/items/powerup_potion1.xml
Logged
Flemse
Posts: 67
Maggot Crusher.
Re: Custom potions?
«
Reply #2 on:
July 28, 2015, 10:55:51 PM »
Ok, that's too bad. I wanted to make a speed potion, but I guess that can't be done.
Logged
Hipshot
Developer
Posts: 455
Level Designer
Re: Custom potions?
«
Reply #3 on:
July 30, 2015, 12:47:05 PM »
We ignored the speed potion, we actually had one, but it didn't feel too good when you also had the combo speed. I guess you can make an upgrade that increases speed then make an upgrade that decreases speed and somehow force the player to take it.
Logged
Print
Pages: [
1
]
« previous
next »
Hammerwatch Forum
»
Custom mapping and Mods
»
Editor Discussion
»
Custom potions?