Author Topic: Tiles and Resources  (Read 12587 times)

2665

  • Posts: 4
  • Maggot Crusher.
    • View Profile
Tiles and Resources
« on: August 17, 2013, 01:03:09 PM »
Figured I'd put together something like this, not sure if anyone's going to find it useful.

Tilemap

http://i.imgur.com/dvRqf6b.png

Characters

http://i.imgur.com/LBrTxPS.png

Items

http://i.imgur.com/VzLzTCU.png
« Last Edit: August 17, 2013, 03:09:53 PM by 2665 »

Linaru

  • Moderator
  • Posts: 113
  • That Collectable coin is mine!
    • View Profile
Re: Tiles and Resources
« Reply #1 on: August 17, 2013, 01:14:27 PM »
that is a really great idea, will make easy for people starting out to see what things are named.
-----------------------------------------------------------
Stabaddey Stabaddey Zap
-----------------------------------------------------------

Hipshot

  • Developer
  • Posts: 455
  • Level Designer
    • View Profile
Re: Tiles and Resources
« Reply #2 on: August 17, 2013, 01:52:57 PM »
That was a great idea.

2665

  • Posts: 4
  • Maggot Crusher.
    • View Profile
Re: Tiles and Resources
« Reply #3 on: August 17, 2013, 02:04:27 PM »
characters is up.  Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.

Items is next, Doodads is going to be a pain.

TheLonelyCookie

  • Posts: 2
  • Maggot Crusher.
    • View Profile
Re: Tiles and Resources
« Reply #4 on: August 17, 2013, 03:44:45 PM »
characters is up.  Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.

Items is next, Doodads is going to be a pain.

Not really, go to http://piq.codeus.net/draw draw up a wall design, put it in a word document (or somewhere where it's "visible" not just a file) copy it, and paste it into the editor. Unless you want different walls this should work great.
p.s. Thanks Linaru ;)

2665

  • Posts: 4
  • Maggot Crusher.
    • View Profile
Re: Tiles and Resources
« Reply #5 on: August 17, 2013, 03:50:30 PM »
characters is up.  Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.

Items is next, Doodads is going to be a pain.

Not really, go to http://piq.codeus.net/draw draw up a wall design, put it in a word document (or somewhere where it's "visible" not just a file) copy it, and paste it into the editor. Unless you want different walls this should work great.
p.s. Thanks Linaru ;)

I'm not sure if I understand what you're going for.  I want every individual doodad lined up and labeled.  This is what I've got so far http://i.imgur.com/GuOxR0l.png  the images I've finished are in the opening post.