first off id like to say, Keep the Gold upgrades the way they are, I like how we need gold to spend on Upgrades, but on top of that, it would be nice to have a leveling system, that way you don't see people running past all the hard parts, it will make people wanna stay and fight to gain XP to make our guy alittle stronger when he levels up,
when I play a lot of people seem to run past the Butt Pokers the Green plant thing that stabs you if you don't run around, and they don't even care about killing them, a way to stop people from skipping stuff is adding a level system so people feel rewarded for taking on something that strong because when you play hard mode people like to skip a lot of stuff.
now my Idea for what the level system will bring, im thinking 30-50 max level, maybe higher maybe lower, on level up, we Gain +1 Health , +1 mana , +1 attack, or to make it different everytime. the stats could be randomize , like I got +2 health and +1 attack, while you got 1 of each or you can just get +3 attack and nothing else when you level up, also be cool to add a new effect's to your class once you hit max level, like
Max level Archer will unlock Fire arrows to its passive attack and it will light people on fire and deal burn damage, kindof like the poison but not as much damage
Pally at max level, sword becomes Longer, or hes Change summons a wall of flames behide him, that hurts any monster that walks in it, but not hes allies or himself
Wizard at max level, can shot 2-3 extra fire balls, or hes fire breath range is alot longer,
Warlock at max level can summon a skeleton archer for a pet, or when monsters die from hes Poison, they explode and spared poison to other monsters near by
i would also love to see more classes in this game in the future, maybe a Throwing axe Barbarian that has duel weild axes that throws 2 axes at once,
hes 2nd ability would be a stance change from Melee to range, it would also cost mana to change hes stance, so you cant just be switching back and forth from Melee and range all the time, or just make hes 2nd ability a melee attack that cost mana eather way works.
i just like to say i really enjoy this game it reminds me of my all time favort co-op game gauntlet legends and i just like to say i think you guys are doing a great job with the game, id i would love to see more Gauntlet Death traps in the game, because i enjoy trying to dodge traps when they one shot you, this is the game ive been looking for for some time,