Finally, after some hours of work, we decided to release our custom map.
Named Requiem of Hammerwatch (can be change in the future), you'll play as a hero, or a group of heroes who want to collect 3 orbs. Those orbs are essences of human qualities, but are lost since thousands years... Wars, murders, felony, humans are really corrupted, and you have to solve this, bring the peace on the world.
(Thanks to Bman255 for this great video ! )
Features :3 dungeons
2 scripted bosses
1 village
1 world-map
Arena
Custom musics (Zelda, Golden Sun... And some other
)
english language
Inn system
Coming soon :More dungeons
More bosses
More villages
Events
French translation
Travelling system (boat, fly, etc...)
Much more
The map is quite hard, 2 players are recomanded.
Actually, we have to stay focus on our studies, but we want to continue this project. We really enjoy to create a such campaign for you, and your entertainment, so don't worry, even if new versions will be appear less frequently, we still working on it !
We're open to all ideas, propositions and critics.
Don't hesitate to report bugs !
You can also follow me on
Twitter !
/!\ FOR THE BEST EXPERIENCE, GO IN YOUR GRAPHICAL OPTIONS AND ACTIVATE EVERY SHADER (ESPECIALLY LIGHTS)/!\Alpha 0.8.5 : Download
Thanks for reading, and maybe testing
This custom is made by me (Xeronkar) and Eternahl.
We'll do our best to keep this campaign up-to-date, and add more and more features
Incoming patchnote :?/03 : Alpha 0.9 :-
New 3rd dungeon. It actually doesn't fit with our vision of our campaign, and is not fun to play. 10%-
More levels in the arena 0%-
Adding some story line 10%-
New boss 10%-
New town (maybe) 0%Patchnotes :22/02 : Alpha 0.8.5 :- Hotfix to solve a random script problem in the 2nd dungeon
- Some script improvements
21/02 : Alpha 0.8.4 :- New music in the sanctuary (Credits to : Cain H. for this wonderfull music)
- Some improvements in the 1st dungeon
21/02 : Alpha 0.8.3 :- Some improvements in the town (NPC's and some textures)
- New level design for the first dungeon (ennemies are no longer stuck in breakables)
- Some modifications in the 2nd dungeon (new traps before the boss and some indications about rune activation's process)
- New Sound Track for the 2nd boss
- Overall english corrections (Thanks a lot to Bman255)
- World map extended
- The first dungeon have a new location
25/01 : Alpha 0.8.2 :- Fixed the trap bug in the arena, you can now escape after cleaning 3 waves
- Added some rewards for cleaning the arena
03/01 : Alpha 0.8.1 :- NPC have some speech bubbles (not all of them for the moment)
- Solved graphical bugs
- Totaly new arena system. Please give us more feed back as possible about it !
31/08 : Alpha 0.8 :- Stanog village : Adding NPCs, new secret area, arena, new shop area system
- Arena : You can now try the first floor of the arena system. Still very soft, but will be improve later
- 3rd dungeon : Adding a new dungeon (only first floor available for now)
- New cloud fog on the minimap
- Story corrections
- Soft improvements to reduce lags in Hoovoo volcano
29/08 : Alpha 0.7.1 :- Fixed a little bug in description
29/08 : Alpha 0.7 :- Bug fixes in start level
- Stanog shops heavy improvements
- Boss life doesn't appear anymore in dungeons
- Add dedicated maps for bosses
- First boss map edited
- Little story change
- Other bug fixes and little improvements
Alpha 0.6 :- Start bug fixed
- Sound loop in valcano level fixed
Alpha 0.5 :- Bugs fixes
Alpha 0.4 :- Start level improves
- You can't access to the 2nd dungeon without cleaning the first one
- First boss HP are now correct (2000HP)
- Some other improvements and bug fixes