Poll

What are you impressions ?

Really bad
1 (2.4%)
Annoying
0 (0%)
Could be better
10 (23.8%)
Good
10 (23.8%)
Excellent
21 (50%)

Total Members Voted: 42

Author Topic: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8.5 (last edition : 05/31)  (Read 115716 times)

NekoBaron

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #45 on: September 16, 2013, 08:23:52 AM »
Swarms of skeleton are not hard, they are just fun.
Not when the spawners are inside walls and cant be attacked (minus warlock maybe).

Grokitach

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #46 on: September 16, 2013, 09:20:04 AM »
Ah yeah, that's true  :o

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #47 on: September 16, 2013, 09:52:21 AM »
If you're talking about the 2nd dungeon, that's because you don't have to clean everything, you have to rush&find to the three buttons to open the gates to the boss.

l59674518l

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #48 on: September 16, 2013, 10:14:12 AM »
This map is awesome, I can't wait until the next version is released.

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #49 on: September 20, 2013, 06:27:04 AM »
So, some news on the developement, we're working on a totally new arena system, with waves, a reward system, level system etc.
We're working too on the 3rd dungeon, we're adding more floors on it ;)

sssank

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #50 on: September 20, 2013, 03:25:27 PM »
played co-op and liked.
found very difficult with pala to clean up the level with "eyes"!
your "travel-floor" is awesome :)

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #51 on: September 20, 2013, 09:53:31 PM »
You mean the minimap ? :)

Heretic

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #52 on: September 20, 2013, 10:22:03 PM »
whats a travel-floor? is that likea portal room?

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #53 on: September 20, 2013, 10:42:28 PM »
I think he was talking about the start level, or the minimap ^^

sssank

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #54 on: September 21, 2013, 01:31:01 PM »
Ok, well, I don't know exactly the word in english 'cause isn't my native language, sorry!
I mean the map where you can access to all stages. Where I suppose you make long travel not just explore a dungeon.
You know? :)

Sorry, I'm not that good in english (shame on me).

Heretic

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #55 on: September 21, 2013, 01:35:45 PM »
Oh the world map, duh I get it. Sorry I dunno why i didn't catch that!

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #56 on: September 23, 2013, 08:22:11 AM »
Sooo, i worked on the new arena system this WE, i'll probably post a screen later today ^^

l59674518l

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #57 on: November 05, 2013, 08:00:59 AM »
really hope you can get enough time to finish this. This is what I wanted the campaign to be like.

Xeronkar

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #58 on: November 05, 2013, 11:16:41 AM »
The project is paused for the moment, we really have lot of work in our private life :/
But we still keep this campaign in mind, and we'll improve it soon as possible

l59674518l

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Re: [Campaign][WIP] : Requiem of Hammerwatch : alpha 0.8
« Reply #59 on: November 09, 2013, 07:43:26 AM »
ok, I reckon it will be even more awesome once it is finished.