Author Topic: Color Gradient Doodads Pack  (Read 9772 times)

MasterPrior

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Color Gradient Doodads Pack
« on: September 06, 2013, 06:44:12 PM »
              Hello HW Community :)


I always wanted to hide new level sections (to increase the curiosity of the player)

But I haven't found good possibilities for that.

For that reason I made a big doodads pack of foreground's and transparent color gradient doodads.

          --------------------------------------
                      INSTALLATION
          --------------------------------------
                     Extremely easy!
                     1. unrar the file.
             2. move the CG-Pack folder
             into your "doodads" folder
                             DONE

This are all doodads (with minimap textures):



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I explain down here the pack with a few images.
In the first image you can see that the player can see everything behind the gold door, but I want that this isn't possible and the section behind stay a secret.
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-----------------------------------
Lets add some CG-Doodads
-----------------------------------





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The sorting is very easy too, just type "cg" in the search-box and you find all the doodads.

DOWNLOAD LINK: https://www.dropbox.com/s/0mv2xhguguhkx44/CG-Pack.rar
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« Last Edit: September 06, 2013, 06:46:18 PM by MasterPrior »


Xeronkar

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Re: Color Gradient Doodads Pack
« Reply #1 on: September 07, 2013, 03:29:40 AM »
Excellent !
It's sure i will add to my custom campaign ! :)

Clarity

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Re: Color Gradient Doodads Pack
« Reply #2 on: September 08, 2013, 01:32:33 AM »
Hehe, now I can create my horror-ish map. Thanks so much~

Keefachu

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Re: Color Gradient Doodads Pack
« Reply #3 on: September 08, 2013, 02:44:40 AM »
Haha, very useful! Smooth hiding makes the maps look nicer

KptnKook

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Re: Color Gradient Doodads Pack
« Reply #4 on: September 11, 2013, 12:49:17 AM »
nice one! thx! ;D

Heretic

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Re: Color Gradient Doodads Pack
« Reply #5 on: September 11, 2013, 01:42:12 AM »
Unless you remove minimap polys from each doodad, one can easily use the map to see if there are red dots and walls/keys/etc on the other side of these.

Clarity

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Re: Color Gradient Doodads Pack
« Reply #6 on: September 12, 2013, 02:03:21 AM »
Unless you remove minimap polys from each doodad, one can easily use the map to see if there are red dots and walls/keys/etc on the other side of these.

Yet another hurdle one must over come. -sigh-

Myran

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Re: Color Gradient Doodads Pack
« Reply #7 on: September 14, 2013, 07:18:24 PM »
You could just add minimap graphics for these doodads as well though