Hey all, I'm new to using the editor and Hammersprite, so bear with me...but I'm trying to add a custom lava tilemap. I managed to get my basic tile for the animated lava working as expected (well, except I can walk on it, but that's because I need to learn how to do collisions still and is unrelated to Hammersprite) but when I try to make my bordered tiles I'm running into issues. I followed the video tutorial exactly for creating a bordered tile, but rather than having multiple border pieces in the editor (like the defaults) I only have one...
Basically these are my borders:
Since the lava is animated, it's transparent with the intent of painting over the lava, but I didn't think that would make a difference? In any case, when it's all saved and loaded in the editor, I only see a single option instead of multiple borders to choose from...
And when I try to place the tile it basically places all the corners down as one...
I followed the video tutorial as far as setting up a bordered tile, so what am I doing wrong? I just want to create 'shores' between the land and the lava.
If it helps, the xml Hammersprite generated is as follows:
<tileset level="201">
<sprite scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>16 16 16 16</frame>
</sprite>
<borders>
<sprite name="north" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>16 0 16 16</frame>
</sprite>
<sprite name="northeast" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>32 0 16 16</frame>
</sprite>
<sprite name="east" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>32 16 16 16</frame>
</sprite>
<sprite name="southeast" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>32 32 16 16</frame>
</sprite>
<sprite name="south" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>16 32 16 16</frame>
</sprite>
<sprite name="southwest" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>0 32 16 16</frame>
</sprite>
<sprite name="west" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>0 16 16 16</frame>
</sprite>
<sprite name="northwest" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>0 0 16 16</frame>
</sprite>
<sprite name="northeastpit" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>64 0 16 16</frame>
</sprite>
<sprite name="southeastpit" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>64 16 16 16</frame>
</sprite>
<sprite name="southwestpit" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>48 16 16 16</frame>
</sprite>
<sprite name="northwestpit" scale="16">
<texture>tilemaps/lava_border.png</texture>
<frame>48 0 16 16</frame>
</sprite>
</borders>
</tileset>